New Shot Sheet [Fixed delay graphic]

darkwalker247 published on

new my shot sheet shots zun data imitation dark animated

ph3 Shot Definition 1436

Description

v2: Fixed delay graphic and added optional improved ones for each color at the bottom of the texture for use in custom delay effect code (top left is at x=0,y=2013 and their dimensions are 33x33). Improved the graphics of butterflies and notes.

A shot sheet that imitates ZUN's (with some little extra animation and changes) but they're all handmade by me so feel free to use them.

This one improves over my previous by being clearer, having slightly larger shots, and eliminating the weird lines that showed up around some shots.

To use, simply copy all the files somewhere and then include the Shotconstants.dnh when you need it.

Constants for the shots are formatted like this: TYPE_COLOR (for example, KNIFE_RED).

Valid colors: GRAY RED MAGENTA BLUE CYAN GREEN YELLOW WHITE

Valid types: SCALE CIRCLE CIRCLE_RINGED RICE KUNAI ICE AMULET BULLET STAR COIN DROPLET ARROWHEAD STAR_LARGE CIRCLE_LARGE KNIFE RICE BUTTERFLY NOTE REST VORTEX MIKO_ORB FIREBALL LASER