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Also, new development on BulletForge is now under way. Join the Discord server for progress updates and to request features!

A set of functions and tasks for tweening.

Methods:

- linear

- smoothstep

- smootherstep

- acceleration

- deceleration

- overshoot

Functions:

- Linear(a, b, x)

- Smoothstep(a, b, x)

- Smootherstep(a, b, x)

- Acceleration(a, b, x)

- Deceleration(a, b, x)

- Overshoot(a, b, x, magnitude)

- MoveLinear(object, x, y, time)

- MoveSmooth(object, x, y, time)

- MoveSmoother(object, x, y, time)

- MoveAcceleration(object, x, y, time)

- MoveDeceleration(object, x, y, time)

- MoveOvershoot(object, x, y, time, magnitude)

- Interpolate(a, b, x, method) - method can be one of the following: LINEAR, ACCELERATION, DECELERATION, SMOOTH, SMOOTHER, OVERSHOOT, OVERSHOOT_MINOR, OVERSHOOT_MAJOR

Version 3: Changed all the Move functions to use ObjRender functions instead of ObjMove so they are actually useful, capitalized all functions correctly, and added a general Interpolate function for all methods.