shot_image  = "./Player_Cirno.png"

ShotData {
	id = 1 //ID ICE SHOT
	rect = (144,128,159,175)
	render = ADD_ARGB
	alpha=105
	collision = 16
}
ShotData {
	id = 2 //ID ICE SHOT2
	rect = (128,128,143,175)
	render = ALPHA
	alpha=125
	collision = 16
}


ShotData {
	id = 3 //ID ICE SPEAR
	rect = (0,64,31,127) 
	render = ALPHA
	alpha=155
	collision = 12
}
ShotData {
	id = 4 //ID ICE SPEAR2
	rect = (32,64,63,127) 
	render = ALPHA
	alpha=155
	collision = 12
}
ShotData {
	id = 5 //ID ICE SPEAR3
	rect = (64,64,95,127) 
	render = ALPHA
	alpha=155
	collision = 12
}

ShotData {
	id = 10 //ID ICE SPIKE
	rect = (160,128,191,223) 
	render = ALPHA
	alpha=255
	collision = 12
}