#UserShotData

shot_image = "./ShotsheetSpecial3.png"
delay_rect = (480,0,512,32)
delay_render = ADD_ARGB
//Red
ShotData
{
	id = 1501
	rect = (1, 1, 19, 19)
	render = ALPHA
	delay_color = (255, 0, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Orange
ShotData
{
	id = 1502
	rect = (19, 1, 37, 19)
	render = ALPHA
	delay_color = (255, 102, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Yellow
ShotData
{
	id = 1503
	rect = (37, 1, 55, 19)
	render = ALPHA
	delay_color = (255, 204, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Lime
ShotData
{
	id = 1504
	rect = (55, 1, 73, 19)
	render = ALPHA
	delay_color = (204, 255, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Olive
ShotData
{
	id = 1505
	rect = (73, 1, 91, 19)
	render = ALPHA
	delay_color = (102, 255, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Green
ShotData
{
	id = 1506
	rect = (91, 1, 109, 19)
	render = ALPHA
	delay_color = (0, 255, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Teal
ShotData
{
	id = 1507
	rect = (109, 1, 127, 19)
	render = ALPHA
	delay_color = (0, 255, 102)
	angular_velocity = 0
	fixed_angle = false


}
//Cyan
ShotData
{
	id = 1508
	rect = (127, 1, 145, 19)
	render = ALPHA
	delay_color = (0, 255, 204)
	angular_velocity = 0
	fixed_angle = false


}
//Azure
ShotData
{
	id = 1509
	rect = (145, 1, 163, 19)
	render = ALPHA
	delay_color = (0, 204, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Navy
ShotData
{
	id = 1510
	rect = (163, 1, 181, 19)
	render = ALPHA
	delay_color = (0, 102, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Blue
ShotData
{
	id = 1511
	rect = (181, 1, 199, 19)
	render = ALPHA
	delay_color = (0, 0, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Indigo
ShotData
{
	id = 1512
	rect = (199, 1, 217, 19)
	render = ALPHA
	delay_color = (102, 0, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Purple
ShotData
{
	id = 1513
	rect = (217, 1, 235, 19)
	render = ALPHA
	delay_color = (204, 0, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Pink
ShotData
{
	id = 1514
	rect = (235, 1, 253, 19)
	render = ALPHA
	delay_color = (255, 0, 204)
	angular_velocity = 0
	fixed_angle = false


}
//Magenta
ShotData
{
	id = 1515
	rect = (253, 1, 271, 19)
	render = ALPHA
	delay_color = (255, 0, 102)
	angular_velocity = 0
	fixed_angle = false


}
//Gray
ShotData
{
	id = 1516
	rect = (271, 1, 289, 19)
	render = ALPHA
	delay_color = (76, 76, 76)
	angular_velocity = 0
	fixed_angle = false


}
//Red
ShotData
{
	id = 1517
	rect = (1, 19, 19, 37)
	render = ALPHA
	delay_color = (255, 0, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Orange
ShotData
{
	id = 1518
	rect = (19, 19, 37, 37)
	render = ALPHA
	delay_color = (255, 102, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Yellow
ShotData
{
	id = 1519
	rect = (37, 19, 55, 37)
	render = ALPHA
	delay_color = (255, 204, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Lime
ShotData
{
	id = 1520
	rect = (55, 19, 73, 37)
	render = ALPHA
	delay_color = (204, 255, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Olive
ShotData
{
	id = 1521
	rect = (73, 19, 91, 37)
	render = ALPHA
	delay_color = (102, 255, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Green
ShotData
{
	id = 1522
	rect = (91, 19, 109, 37)
	render = ALPHA
	delay_color = (0, 255, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Teal
ShotData
{
	id = 1523
	rect = (109, 19, 127, 37)
	render = ALPHA
	delay_color = (0, 255, 102)
	angular_velocity = 0
	fixed_angle = false


}
//Cyan
ShotData
{
	id = 1524
	rect = (127, 19, 145, 37)
	render = ALPHA
	delay_color = (0, 255, 204)
	angular_velocity = 0
	fixed_angle = false


}
//Azure
ShotData
{
	id = 1525
	rect = (145, 19, 163, 37)
	render = ALPHA
	delay_color = (0, 204, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Navy
ShotData
{
	id = 1526
	rect = (163, 19, 181, 37)
	render = ALPHA
	delay_color = (0, 102, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Blue
ShotData
{
	id = 1527
	rect = (181, 19, 199, 37)
	render = ALPHA
	delay_color = (0, 0, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Indigo
ShotData
{
	id = 1528
	rect = (199, 19, 217, 37)
	render = ALPHA
	delay_color = (102, 0, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Purple
ShotData
{
	id = 1529
	rect = (217, 19, 235, 37)
	render = ALPHA
	delay_color = (204, 0, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Pink
ShotData
{
	id = 1530
	rect = (235, 19, 253, 37)
	render = ALPHA
	delay_color = (255, 0, 204)
	angular_velocity = 0
	fixed_angle = false


}
//Magenta
ShotData
{
	id = 1531
	rect = (253, 19, 271, 37)
	render = ALPHA
	delay_color = (255, 0, 102)
	angular_velocity = 0
	fixed_angle = false


}
//Gray
ShotData
{
	id = 1532
	rect = (271, 19, 289, 37)
	render = ALPHA
	delay_color = (76, 76, 76)
	angular_velocity = 0
	fixed_angle = false


}
//Red
ShotData
{
	id = 1533
	rect = (1, 37, 19, 55)
	render = ALPHA
	delay_color = (255, 0, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Orange
ShotData
{
	id = 1534
	rect = (19, 37, 37, 55)
	render = ALPHA
	delay_color = (255, 102, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Yellow
ShotData
{
	id = 1535
	rect = (37, 37, 55, 55)
	render = ALPHA
	delay_color = (255, 204, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Lime
ShotData
{
	id = 1536
	rect = (55, 37, 73, 55)
	render = ALPHA
	delay_color = (204, 255, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Olive
ShotData
{
	id = 1537
	rect = (73, 37, 91, 55)
	render = ALPHA
	delay_color = (102, 255, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Green
ShotData
{
	id = 1538
	rect = (91, 37, 109, 55)
	render = ALPHA
	delay_color = (0, 255, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Teal
ShotData
{
	id = 1539
	rect = (109, 37, 127, 55)
	render = ALPHA
	delay_color = (0, 255, 102)
	angular_velocity = 0
	fixed_angle = false


}
//Cyan
ShotData
{
	id = 1540
	rect = (127, 37, 145, 55)
	render = ALPHA
	delay_color = (0, 255, 204)
	angular_velocity = 0
	fixed_angle = false


}
//Azure
ShotData
{
	id = 1541
	rect = (145, 37, 163, 55)
	render = ALPHA
	delay_color = (0, 204, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Navy
ShotData
{
	id = 1542
	rect = (163, 37, 181, 55)
	render = ALPHA
	delay_color = (0, 102, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Blue
ShotData
{
	id = 1543
	rect = (181, 37, 199, 55)
	render = ALPHA
	delay_color = (0, 0, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Indigo
ShotData
{
	id = 1544
	rect = (199, 37, 217, 55)
	render = ALPHA
	delay_color = (102, 0, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Purple
ShotData
{
	id = 1545
	rect = (217, 37, 235, 55)
	render = ALPHA
	delay_color = (204, 0, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Pink
ShotData
{
	id = 1546
	rect = (235, 37, 253, 55)
	render = ALPHA
	delay_color = (255, 0, 204)
	angular_velocity = 0
	fixed_angle = false


}
//Magenta
ShotData
{
	id = 1547
	rect = (253, 37, 271, 55)
	render = ALPHA
	delay_color = (255, 0, 102)
	angular_velocity = 0
	fixed_angle = false


}
//Gray
ShotData
{
	id = 1548
	rect = (271, 37, 289, 55)
	render = ALPHA
	delay_color = (76, 76, 76)
	angular_velocity = 0
	fixed_angle = false


}
//Red
ShotData
{
	id = 1549
	rect = (1, 55, 19, 73)
	render = ALPHA
	delay_color = (255, 0, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Orange
ShotData
{
	id = 1550
	rect = (19, 55, 37, 73)
	render = ALPHA
	delay_color = (255, 102, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Yellow
ShotData
{
	id = 1551
	rect = (37, 55, 55, 73)
	render = ALPHA
	delay_color = (255, 204, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Lime
ShotData
{
	id = 1552
	rect = (55, 55, 73, 73)
	render = ALPHA
	delay_color = (204, 255, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Olive
ShotData
{
	id = 1553
	rect = (73, 55, 91, 73)
	render = ALPHA
	delay_color = (102, 255, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Green
ShotData
{
	id = 1554
	rect = (91, 55, 109, 73)
	render = ALPHA
	delay_color = (0, 255, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Teal
ShotData
{
	id = 1555
	rect = (109, 55, 127, 73)
	render = ALPHA
	delay_color = (0, 255, 102)
	angular_velocity = 0
	fixed_angle = false


}
//Cyan
ShotData
{
	id = 1556
	rect = (127, 55, 145, 73)
	render = ALPHA
	delay_color = (0, 255, 204)
	angular_velocity = 0
	fixed_angle = false


}
//Azure
ShotData
{
	id = 1557
	rect = (145, 55, 163, 73)
	render = ALPHA
	delay_color = (0, 204, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Navy
ShotData
{
	id = 1558
	rect = (163, 55, 181, 73)
	render = ALPHA
	delay_color = (0, 102, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Blue
ShotData
{
	id = 1559
	rect = (181, 55, 199, 73)
	render = ALPHA
	delay_color = (0, 0, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Indigo
ShotData
{
	id = 1560
	rect = (199, 55, 217, 73)
	render = ALPHA
	delay_color = (102, 0, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Purple
ShotData
{
	id = 1561
	rect = (217, 55, 235, 73)
	render = ALPHA
	delay_color = (204, 0, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Pink
ShotData
{
	id = 1562
	rect = (235, 55, 253, 73)
	render = ALPHA
	delay_color = (255, 0, 204)
	angular_velocity = 0
	fixed_angle = false


}
//Magenta
ShotData
{
	id = 1563
	rect = (253, 55, 271, 73)
	render = ALPHA
	delay_color = (255, 0, 102)
	angular_velocity = 0
	fixed_angle = false


}
//Gray
ShotData
{
	id = 1564
	rect = (271, 55, 289, 73)
	render = ALPHA
	delay_color = (76, 76, 76)
	angular_velocity = 0
	fixed_angle = false


}
//Red
ShotData
{
	id = 1565
	rect = (1, 73, 19, 91)
	render = ALPHA
	delay_color = (255, 0, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Orange
ShotData
{
	id = 1566
	rect = (19, 73, 37, 91)
	render = ALPHA
	delay_color = (255, 102, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Yellow
ShotData
{
	id = 1567
	rect = (37, 73, 55, 91)
	render = ALPHA
	delay_color = (255, 204, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Lime
ShotData
{
	id = 1568
	rect = (55, 73, 73, 91)
	render = ALPHA
	delay_color = (204, 255, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Olive
ShotData
{
	id = 1569
	rect = (73, 73, 91, 91)
	render = ALPHA
	delay_color = (102, 255, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Green
ShotData
{
	id = 1570
	rect = (91, 73, 109, 91)
	render = ALPHA
	delay_color = (0, 255, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Teal
ShotData
{
	id = 1571
	rect = (109, 73, 127, 91)
	render = ALPHA
	delay_color = (0, 255, 102)
	angular_velocity = 0
	fixed_angle = false


}
//Cyan
ShotData
{
	id = 1572
	rect = (127, 73, 145, 91)
	render = ALPHA
	delay_color = (0, 255, 204)
	angular_velocity = 0
	fixed_angle = false


}
//Azure
ShotData
{
	id = 1573
	rect = (145, 73, 163, 91)
	render = ALPHA
	delay_color = (0, 204, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Navy
ShotData
{
	id = 1574
	rect = (163, 73, 181, 91)
	render = ALPHA
	delay_color = (0, 102, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Blue
ShotData
{
	id = 1575
	rect = (181, 73, 199, 91)
	render = ALPHA
	delay_color = (0, 0, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Indigo
ShotData
{
	id = 1576
	rect = (199, 73, 217, 91)
	render = ALPHA
	delay_color = (102, 0, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Purple
ShotData
{
	id = 1577
	rect = (217, 73, 235, 91)
	render = ALPHA
	delay_color = (204, 0, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Pink
ShotData
{
	id = 1578
	rect = (235, 73, 253, 91)
	render = ALPHA
	delay_color = (255, 0, 204)
	angular_velocity = 0
	fixed_angle = false


}
//Magenta
ShotData
{
	id = 1579
	rect = (253, 73, 271, 91)
	render = ALPHA
	delay_color = (255, 0, 102)
	angular_velocity = 0
	fixed_angle = false


}
//Gray
ShotData
{
	id = 1580
	rect = (271, 73, 289, 91)
	render = ALPHA
	delay_color = (76, 76, 76)
	angular_velocity = 0
	fixed_angle = false


}
//Red
ShotData
{
	id = 1581
	rect = (1, 91, 19, 109)
	render = ALPHA
	delay_color = (255, 0, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Orange
ShotData
{
	id = 1582
	rect = (19, 91, 37, 109)
	render = ALPHA
	delay_color = (255, 102, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Yellow
ShotData
{
	id = 1583
	rect = (37, 91, 55, 109)
	render = ALPHA
	delay_color = (255, 204, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Lime
ShotData
{
	id = 1584
	rect = (55, 91, 73, 109)
	render = ALPHA
	delay_color = (204, 255, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Olive
ShotData
{
	id = 1585
	rect = (73, 91, 91, 109)
	render = ALPHA
	delay_color = (102, 255, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Green
ShotData
{
	id = 1586
	rect = (91, 91, 109, 109)
	render = ALPHA
	delay_color = (0, 255, 0)
	angular_velocity = 0
	fixed_angle = false


}
//Teal
ShotData
{
	id = 1587
	rect = (109, 91, 127, 109)
	render = ALPHA
	delay_color = (0, 255, 102)
	angular_velocity = 0
	fixed_angle = false


}
//Cyan
ShotData
{
	id = 1588
	rect = (127, 91, 145, 109)
	render = ALPHA
	delay_color = (0, 255, 204)
	angular_velocity = 0
	fixed_angle = false


}
//Azure
ShotData
{
	id = 1589
	rect = (145, 91, 163, 109)
	render = ALPHA
	delay_color = (0, 204, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Navy
ShotData
{
	id = 1590
	rect = (163, 91, 181, 109)
	render = ALPHA
	delay_color = (0, 102, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Blue
ShotData
{
	id = 1591
	rect = (181, 91, 199, 109)
	render = ALPHA
	delay_color = (0, 0, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Indigo
ShotData
{
	id = 1592
	rect = (199, 91, 217, 109)
	render = ALPHA
	delay_color = (102, 0, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Purple
ShotData
{
	id = 1593
	rect = (217, 91, 235, 109)
	render = ALPHA
	delay_color = (204, 0, 255)
	angular_velocity = 0
	fixed_angle = false


}
//Pink
ShotData
{
	id = 1594
	rect = (235, 91, 253, 109)
	render = ALPHA
	delay_color = (255, 0, 204)
	angular_velocity = 0
	fixed_angle = false


}
//Magenta
ShotData
{
	id = 1595
	rect = (253, 91, 271, 109)
	render = ALPHA
	delay_color = (255, 0, 102)
	angular_velocity = 0
	fixed_angle = false


}
//Gray
ShotData
{
	id = 1596
	rect = (271, 91, 289, 109)
	render = ALPHA
	delay_color = (76, 76, 76)
	angular_velocity = 0
	fixed_angle = false


}
//Red
ShotData
{
	id = 1597
	rect = (1, 109, 19, 127)
	render = ALPHA
	delay_color = (255, 0, 0)
	angular_velocity = 4
	fixed_angle = false


}
//Orange
ShotData
{
	id = 1598
	rect = (19, 109, 37, 127)
	render = ALPHA
	delay_color = (255, 102, 0)
	angular_velocity = 4
	fixed_angle = false


}
//Yellow
ShotData
{
	id = 1599
	rect = (37, 109, 55, 127)
	render = ALPHA
	delay_color = (255, 204, 0)
	angular_velocity = 4
	fixed_angle = false


}
//Lime
ShotData
{
	id = 1600
	rect = (55, 109, 73, 127)
	render = ALPHA
	delay_color = (204, 255, 0)
	angular_velocity = 4
	fixed_angle = false


}
//Olive
ShotData
{
	id = 1601
	rect = (73, 109, 91, 127)
	render = ALPHA
	delay_color = (102, 255, 0)
	angular_velocity = 4
	fixed_angle = false


}
//Green
ShotData
{
	id = 1602
	rect = (91, 109, 109, 127)
	render = ALPHA
	delay_color = (0, 255, 0)
	angular_velocity = 4
	fixed_angle = false


}
//Teal
ShotData
{
	id = 1603
	rect = (109, 109, 127, 127)
	render = ALPHA
	delay_color = (0, 255, 102)
	angular_velocity = 4
	fixed_angle = false


}
//Cyan
ShotData
{
	id = 1604
	rect = (127, 109, 145, 127)
	render = ALPHA
	delay_color = (0, 255, 204)
	angular_velocity = 4
	fixed_angle = false


}
//Azure
ShotData
{
	id = 1605
	rect = (145, 109, 163, 127)
	render = ALPHA
	delay_color = (0, 204, 255)
	angular_velocity = 4
	fixed_angle = false


}
//Navy
ShotData
{
	id = 1606
	rect = (163, 109, 181, 127)
	render = ALPHA
	delay_color = (0, 102, 255)
	angular_velocity = 4
	fixed_angle = false


}
//Blue
ShotData
{
	id = 1607
	rect = (181, 109, 199, 127)
	render = ALPHA
	delay_color = (0, 0, 255)
	angular_velocity = 4
	fixed_angle = false


}
//Indigo
ShotData
{
	id = 1608
	rect = (199, 109, 217, 127)
	render = ALPHA
	delay_color = (102, 0, 255)
	angular_velocity = 4
	fixed_angle = false


}
//Purple
ShotData
{
	id = 1609
	rect = (217, 109, 235, 127)
	render = ALPHA
	delay_color = (204, 0, 255)
	angular_velocity = 4
	fixed_angle = false


}
//Pink
ShotData
{
	id = 1610
	rect = (235, 109, 253, 127)
	render = ALPHA
	delay_color = (255, 0, 204)
	angular_velocity = 4
	fixed_angle = false


}
//Magenta
ShotData
{
	id = 1611
	rect = (253, 109, 271, 127)
	render = ALPHA
	delay_color = (255, 0, 102)
	angular_velocity = 4
	fixed_angle = false


}
//Gray
ShotData
{
	id = 1612
	rect = (271, 109, 289, 127)
	render = ALPHA
	delay_color = (76, 76, 76)
	angular_velocity = 4
	fixed_angle = false


}
