let dirCurrent = GetCurrentScriptDirectory();
let typeEnd = 0;
let END_FAILED = 1;
let END_SUCCESS = 2;
let END_TIMEOUT = 3;
let Effect = GetCommonData("EFFECT",0);

let objScene = GetEnemyBossSceneObjectID();
let objBoss = GetEnemyBossObjectID();
let bLastSpell = ObjEnemyBossScene_GetInfo(objScene, INFO_IS_LAST_SPELL);
let bSurvivalSpell = ObjEnemyBossScene_GetInfo(objScene, INFO_IS_DURABLE_SPELL);


@Initialize
{
	CloseScript(GetOwnScriptID);
}

@MainLoop
{
	yield;
}

@Event
{
}
