#UserShotData

shot_image = "./bullet-2.png"

delay_rect = (1,574,32,606)  //starry orb
//delay_rect = (0,606,32,638)  //star
//delay_rect = (32,574,64,606) //hollow star
//delay_rect = (32,606,64,638)  //orb

// Butterfly
ShotData{ id=1060 rect=(0,64,32,96) render=ALPHA delay_color= (128,128,128) } //Gray
ShotData{ id=1061 rect=(32,64,64,96) render=ALPHA delay_color= (255,128,128) } //Red
ShotData{ id=1062 rect=(64,64,96,96) render=ALPHA delay_color= (255,128,255) } //Purple
ShotData{ id=1063 rect=(96,64,128,96) render=ALPHA delay_color= (128,128,255) } //Blue
ShotData{ id=1064 rect=(128,64,160,96) render=ALPHA delay_color= (128,255,255) } //Aqua
ShotData{ id=1065 rect=(160,64,192,96) render=ALPHA delay_color= (128,255,128) } //Green
ShotData{ id=1066 rect=(192,64,224,96) render=ALPHA delay_color= (255,255,128) } //Yellow
ShotData{ id=1067 rect=(224,64,256,96) render=ALPHA delay_color= (255,192,128) } //Orange
