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|                         Shot Replacer by Hieda_no_Akyu                            |
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This is a script used to replace the defult Danmakufu bullets with the ones used by CtC
To use it, add the following in "enemy_script_main", and all instances of "enemy_script":
#include_function "lib\SHOT_REPLACE\shot_replace.dnh"
Then, call "shotinit;" in "@Initialize"
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|				Bullet Code Chart				    |
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Colors are: RED, ORANGE, YELLOW, GREEN, AQUA, BLUE, PURPLE, WHITE    

Bullet Type Chart:                                                   
01-49: Defult Mappings *2*3                                          
50: Ghostly Small Round Bullet                                       
51: Ghostly Large Round Bullet                                       
52: Reisen's Shot *1                                                 
53: Reisen's Shot, Phasing                                           
54: Large Pellet *1                                                  
55: Ghostly Arrowhead 						
56: Card Shot 							
57: Glowing Small Round Bullet                                       
58: Small Stars *1							
59: Large Stars *1							
60: Straight Laser Base *4						
									
The following are special shots that have no color codes:			
SP01: Red Animated Fire						
SP02: Blue Animated Fire						
SP03: Siki's Tag... Thingies						
SP04: Red Yang-Yang Orbs, Small					
SP05: Blue Yang-Yang Orbs, Small					
SP06: Red Yang-Yang Orbs, Large					
SP07: Blue Yang-Yang Orbs, Large					
SP08: Coin, Orange							
SP09: Coin, Yellow							
SP10: Coin, White							
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*1 This shot can be inverted. (Like those used by Kaguya/Eirin) White, Red, Purple, and Blue shots can be inverted. Place a "I" after the color code to invert a shot. Eg. REDI01
*2 These shots can be inverted: 01, 02, 04, 11, 12, 22, 23
*3 You can find a reference for these here: http:touhou.wikia.comwikiTouhou_Danmakufu:_Bullets	
*4 This is used to make those instalation lasers like Alice's in PCB stage 3.								
