#UserShotData

ShotImage = ".\last.png"


//Glowing orbs for Master Spark iz - der = 68 arr - aba = 60
ShotData{ id=1 rect=(1,272,68,332) render=ADD delay_color=(128,128,128) } // White
ShotData{ id=2 rect=(68,272,130,332) render=ADD delay_color=(255,0,6)  } // red
ShotData{ id=3 rect=(130,272,196,332) render=ADD delay_color=(230,106,255)   } // purple
ShotData{ id=4 rect=(196,272,258,332) render=ADD delay_color=(0,0,255)    } // blue
ShotData{ id=5 rect=(1,336,68,396) render=ADD delay_color=(0,200,255)    } // ??
ShotData{ id=6 rect=(68,336,130,396) render=ADD delay_color=(6,255,106)     } // green
ShotData{ id=7 rect=(130,336,196,396) render=ADD delay_color=(255,249,0)     } // yellow
ShotData{ id=8 rect=(196,336,258,396) render=ADD delay_color=(255,255,255)    } // ??
 

//Large Star Multicolor
ShotData{ id=9 render=ALPHA angular_velocity = 3 delay_color= (255,255,255) 
	AnimationData{ 
		animation_data=(2,12,8,59,54) 
		animation_data=(2,75,8,123,54) 
		animation_data=(2,139,8,187,54) 
		animation_data=(2,204,8,250,54) 
		animation_data=(2,12,71,59,118) 
		animation_data=(2,75,71,123,118) 
		animation_data=(2,139,71,187,118) 
		animation_data=(2,204,71,250,118) 	
	}
} 


//Small Stars +13
ShotData{ id=10 rect=(27,56,40,69) render=ALPHA angular_velocity = 2 delay_color= (128,128,128) } //gray
ShotData{ id=11 rect=(40,56,53,69) render=ALPHA angular_velocity = -2 delay_color= (255,64,64) } //red
ShotData{ id=12 rect=(53,56,66,69) render=ALPHA angular_velocity = 2 delay_color= (255,128,64) } //lighred
ShotData{ id=13 rect=(66,56,79,69) render=ALPHA angular_velocity = -2 delay_color= (255,64,255) } //purple
ShotData{ id=14 rect=(79,56,92,69) render=ALPHA angular_velocity = 2 delay_color= (255,128,255) } //lila
ShotData{ id=15 rect=(92,56,105,69) render=ALPHA angular_velocity = -2 delay_color= (32,32,255) } //darkblue
ShotData{ id=16 rect=(105,56,118,69) render=ALPHA angular_velocity = 2 delay_color= (64,64,255) } //blue
ShotData{ id=17 rect=(118,56,131,69) render=ALPHA angular_velocity = -2 delay_color= (64,128,255) } //mint
ShotData{ id=18 rect=(131,56,144,69) render=ALPHA angular_velocity = 2 delay_color= (64,144,255) } //aqua
ShotData{ id=19 rect=(144,56,157,69) render=ALPHA angular_velocity = -2 delay_color= (32,255,32) } //darkgreen
ShotData{ id=20 rect=(157,56,170,69) render=ALPHA angular_velocity = 2 delay_color= (64,255,128) } //teal
ShotData{ id=21 rect=(170,56,183,69) render=ALPHA angular_velocity = -2 delay_color= (64,255,144) } //lime
ShotData{ id=22 rect=(183,56,196,69) render=ALPHA angular_velocity = 2 delay_color= (128,255,144) } //swampgreen
ShotData{ id=23 rect=(196,56,209,69) render=ALPHA angular_velocity = -2 delay_color= (255,255,64) } //yellow
ShotData{ id=24 rect=(209,56,222,69) render=ALPHA angular_velocity = 2 delay_color= (255,128,64) } //orange
ShotData{ id=25 rect=(222,56,235,69) render=ALPHA angular_velocity = -2 delay_color= (255,255,255) } //white



