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Author: Team Dreamcatcher
Category: Full Game
Danmakufu Version: ph3
Tags: full game
Last updated at: August 3 2020, 03:32 PM
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File Size: 168 MB
Downloads: 7183


Touhou Saikotan ~ Servants of Harvest Wish (東方催狐譚 ~ Servants of Harvest Wish) is a fan-made Touhou Project script for the Touhou Danmakufu ph3 shooting game engine, created by Team Dreamcatcher. This game is the sequel to The Shattered Sky, and contains 6 stages and an Extra stage as well as a lot of additional content.

A mysterious new incident has caused all of the crops around Gensokyo to wither. Join Reimu, Marisa, Sanae and Ryouko (from TSS) as they explore familiar and new locations in order to find the one controlling the puppet strings.

This game is the direct sequel to "The Shattered Sky".

Team Dreamcatcher:
Eredom: Direction, concept, system design, level design.
Naudiz: Graphic design, special effects, debugging, storywriting.
Mino: Level design, balancing, testing, storywriting.
DJ Abner: Music.
Visunoriva: Character design, background design.
Stormplush: Sprites, background design.
Adam: Storywriting, dialogue.
Gilde: Japanese translation.
D.Byte: Japanese localization.

○Support Staff
Virtlux: 3D modeling.
Jean Fox: 3D modeling.
Cepukka: 3D modeling.
Frogmask: Storywriting, dialogue (trial).
Popfan: Japanese translation (trial).
Badz: Debugging (trial).

○Beta Team
KirbyComment
ChipBeam
WishMakers
yeashie
GreenDinobot
Dasty

Team Twitter: https://twitter.com/TH_Dreamcatcher

PATCH HISTORY:
--------------------------------------------------------------------
◇v0.01a (2018/07/28)
Initial trial release.

◇v0.01b (2018/08/15)
Harvest mode reworked and improved.
Frame skipping with S enabled.
Game over theme added to music room.
High scores separated between main and practice modes.
Spell history separated between main and spell practice modes.
Last Word automatically unlocked during boss practice.
Player shots and bombs rebalanced. (Marisa A's bomb redesigned.)
Replay desynchronisation fixed.
Stage backgrounds optimised.
Dialogue scenes optimised.
Pause menu shader optimised.
Difficulty rebalanced in various areas.
Various bugs fixed.
Various visuals improved.

◇v0.01c (2020/05/03)
Improved numerous visual and gameplay aspects parallel to the full version.
Added spell practice replays.
Added stage select for replays.
Added ???.

◇v1.00a (2020/05/16)
Initial full version release.

◇v1.00a+ (2020/05/20)
Fixed ExBoss Anomaly
Fixed 0,0 Error in Final Boss Overdrive
Added version tracker
Fixed invisible bullet in stage 4 URA
Improved Performance and smaller bugfixes

*Please note that replays from earlier versions are not compatible with 1.00b
◇v1.00b (2020/08/03)
- Added Nonspell Practice
- Added improved Stage Practice
- Fixed several smaller gliches
- Minor Balancing adjustments
- Reworked a few patterns to improve visibility

*from 1.00b onwards, we will implement a system that will keep replays synced even for future versions of the game.
--------------------------LICENSE---------------------------

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
License: https://creativecommons.org/licenses/by-nc-sa/4.0/