shot_image  = "./Sht.png"

ShotData
{
	id = 1
	rect = (0,0,40,14) 
	render = ALPHA
	alpha=192
	collision = 8
}

ShotData
{
	id = 2
	rect = (0,14,40,24) 
	render = ALPHA
	alpha=192
	collision = 8
}

ShotData
{
	id = 3
	rect = (0,26,20,46) 
	render = ALPHA
	alpha=255
	collision = 16
}

ShotData
{
	id = 4
	rect = (0,52,40,72) 
	render = ALPHA
	alpha=132
	collision = 16
}

ShotData
{
	id = 5
	rect = (0,72,40,94) 
	render = ALPHA
	alpha=124
	collision = 16
}

ShotData
{
	id = 6
	rect = (0,110,52,154) 
	render = ALPHA
	alpha=164
	collision = 16
}

ShotData
{
	id = 7
	rect = (176,0,256,40) 
	render = ADD_ARGB
	alpha=192
	collision = 16
}

ShotData
{
	id = 8
	rect = (176,40,256,80) 
	render = ADD_ARGB
	alpha=192
	collision = 16
}

ShotData
{
	id = 9
	rect = (220,84,256,118) 
	render = ALPHA
	alpha=192
	collision = 18
}

ShotData
{
	id = 10
	rect = (220,118,256,152) 
	render = ALPHA
	alpha=192
	collision = 16
}

ShotData
{
	id = 11
	rect = (0,184,98,202) 
	render = ALPHA
	alpha=192
	collision = 16
}

ShotData
{
	id = 12
	rect = (0,172,78,184) 
	render = ALPHA
	alpha=192
	collision = 16
}

ShotData
{
	id = 13
	rect = (0,246,256,256) 
	render = ALPHA
	alpha=192
	collision = 16
}

ShotData
{
	id = 14
	rect = (0,406,58,420) 
	render = ADD_ARGB
	alpha=192
	collision = 16
}

ShotData
{
	id = 15
	rect = (0,430,56,462) 
	render = ALPHA
	alpha=192
	collision = 16
}

ShotData
{
	id = 16
	rect = (0,344,18,364) 
	render = ALPHA
	alpha=192
	collision = 16
}

ShotData
{
	id = 17
	rect = (0,364,48,384) 
	render = ALPHA
	alpha=192
	collision = 16
}

