#UserShotData
shot_image = "./b003.png"

ShotData{id=3000 rect=(1,1,22,22) 	 render=ALPHA fixed_angle=true collision=0 delay_color=(128,128,128)}
ShotData{id=3001 rect=(23,1,44,22) 	 render=ALPHA fixed_angle=true collision=0 delay_color=(255,64,64)}
ShotData{id=3002 rect=(45,1,66,22)   render=ALPHA fixed_angle=true collision=0 delay_color=(255,64,255)}
ShotData{id=3003 rect=(67,1,88,22) 	 render=ALPHA fixed_angle=true collision=0 delay_color=(64,64,255)}
ShotData{id=3004 rect=(89,1,110,22)  render=ALPHA fixed_angle=true collision=0 delay_color=(64,255,255)}
ShotData{id=3005 rect=(111,1,132,22) render=ALPHA fixed_angle=true collision=0 delay_color=(64,255,64)}
ShotData{id=3006 rect=(133,1,154,22) render=ALPHA fixed_angle=true collision=0 delay_color=(255,255,64)}
ShotData{id=3007 rect=(155,1,176,22) render=ALPHA fixed_angle=true collision=0 delay_color=(240,240,240)}

ShotData{id=10000 rect=(1,23,256,278) render=ALPHA fixed_angle=false collision=1 delay_color=(240,240,240)}