//Custom Events

let EV_START_BOSS = EV_USER;
let EV_EXTEND = EV_USER + 1;
let EV_GET_SPELL = EV_USER + 2;
let EV_FULL_POWER = EV_USER + 3;
let EV_HISCORE = EV_USER + 4;
let EV_STAGE_CLEAR = EV_USER + 5;
let EV_MAX_BALANCE = EV_USER + 6;
let EV_CREATE_ITEM = EV_USER + 7;
let EV_DELETE_ITEM = EV_USER + 8;
let EV_DELETE_SHOT = EV_USER + 9;
let EV_DELETE_LASER = EV_USER + 10;
let EV_DELETE_WAVE = EV_USER + 11;
let EV_DELETE_ALL = EV_USER + 12;
let EV_CONCENTRATION = EV_USER + 13;
let EV_EXPLODE = EV_USER + 14;
let EV_SOUND = EV_USER + 15;
let EV_MUSIC_START = EV_USER + 16;
let EV_BOSS_EFFECT = EV_USER + 17;
let EV_SPAWN_ENEMY = EV_USER + 18;