let bonus = 0;
let bonus2 = 1;
let bonus3 = 2;

let cancel = 3;

let cardget = 4;
let cardget2 = 5;

let charge = 6;
let charge2 = 7;
let charge3 = 8;
let charge4 = 9;

let confirm = 10;

let damage1 = 11;
let damage2 = 12;
let damage3 = 13;

let death = 14;
let death2 = 15;

let effect = 16;
let effect2 = 17;

let explode = 18;
let explode2 = 19;
let explode3 = 20;

let extend = 21;

let fail = 22;

let fam = 23;

let invalid = 24;

let item = 25;

let laser = 26;
let laser2 = 27;
let laser3 = 28;

let pause = 29;

let select = 30;

let shot = 31;
let shot2 = 32;
let shot3 = 33;
let shot4 = 34;
let shot5 = 35;
let shot6 = 36;

let slash = 37;
let slash2 = 38;

let spell = 39;

let timeout = 40;
let timeout2 = 41;

let warning = 42;
let warning2 = 43;

let wave = 44;
let wave2 = 45;
let wave3 = 46;

let weird = 47;