A mix of old, new, and original shots in PC-98 style.
Free to use for non-commercial use. I'd appreciate credit.
Shot constants are structured like SHOT_COLOR+TYPE instead of having a constant for every type of bullet.
Shots look best with linear filtering disabled. This can be done in ph3sx by using
on your bullet object.
Contact to report any issues with the sheet or just to say hi:
Discord - Mugenri#9101
Twitter - @Mugenri1
v1.0a - Initial upload
v1.0b - Forgot to include the shot constant file lmao