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Author: Lusushime~
Category: Plural
Danmakufu Version: ph3
Tags: lusus, seija
Last updated at: February 21 2021, 07:20 AM
File Size: 46.1 MB
Downloads: 313

The third Danmakufu script featuring the one and only Seija, but featuring completely different style of Danmaku for her. In the current version I tried REALLY hard to make lower difficulties easier because my previous version was insane. Feedback on difficulty is appreciated. If you are a masochist there is a download for the previous version below.

The script comes with modifications that should make it look a lot more HD than what Danmakufu does by default. For more info read the readme.

I hope you will enjoy!


Update 1.03 (I meant to do this a while ago but got too busy):
-I made the final a bit easier on Normal I felt like it was too much
-Also made the first phase a tiny bit easier on Hard because it was 1 variable away from Lunatic for some reason
-Added my fancy new pause menu

Update 1.02:
-EVERYTHING is significantly easier (all patterns less dense or slower or both)
-Changed how bullets accelerate and deaccelerate on non 2 and 4 and slowed down the patterns so it's hopefully significantly less overwhelming
-Dark bullets on second spell have no hitbox
-Spell 4 is pretty much unchanged
-Phase of final is less dense on all difficulties but bullets are slightly faster as a tradeoff

Update 1.01:
-Made most patterns at least slightly easier (especailly the first 2 spells)
-4th spell is harder on Lunatic (otherwise unchanged)
-The plural without the settings actually works correctly now
-During the second spell the charge effect only happens once now so it is hopefully less distracting
-Charge effect during 3rd non and 5th spell alternates between red and blue

Credits and thanks to:
-Reimu, Seija, Touhou, graphics and the music belong to ZUN
-Roka Enzaki for remixed Seija's theme in UFO style she made for me
-mkm for the Danmakufu ph3 engine, Wishmakers for Woo (and everyone else who helps with improving it)
-Sparen and Helepolis for their Danmakufu tutorials
-Ultima for the Reimu DDC player
-ExPorygon for the ZUN and Allstar shotsheets
-Gtbot for circle healthbar
-InceRabbit and Plus for testing my first version
-Thanks to everyone else (people from BHE and FnC) for pointing out how absurdly hard it is and giving me motivation to rebalance it again
-People from Bullet Hell Engines that helped me with a few questions I asked
-Everyone who liked my patterns ideas when I showed them off, it gave me a lot of motivation
-Other scripters for inspiration