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bagoum 's Projects

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Version: 0.2b
Downloads: 133
Category: Single
Danmakufu Version: ph3
Tags: bagoum, mokou, engine

Reuploaded now that I can upload again. This isn't a script. Instead, it's a sandbox which allows you to run scripts in it. The scripting language is based on fancy C# reflection hijinks. There are a bunch of inbuilt examples that should cover most of the fun stuff, or you can check the half-d...

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Version: 0.3b
Downloads: 45
Category: Single
Danmakufu Version: ph3
Tags:

This is an engine stress test with 96,000 bullets on screen in 4k resolution. I couldn't manage 60 fps with 100k, regrettably... Make sure to turn VSync on in your graphics card settings, and to use your dedicated GPU. I can't guarantee you'll get 60 fps but you should get close with a decent ...

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Version: 0.1b
Downloads: 138
Category: Plural
Danmakufu Version: ph3
Tags: bagoum, mokou

This is my second released script (after the similarly named A Mokou Script). These spells have nothing to do with Mokou, rather they're themed around curvy lasers and super-long arrow-looking bullets (except for one, which I accidentally made as a proof of concept for something else...). There a...

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Version: 0.3b
Downloads: 108
Category: Plural
Danmakufu Version: ph3
Tags: bagoum, christmas, mokou

This is a very vaguely holiday-themed script. There are 8 spells, including one super obnoxious final spell. Happy Christmas and Merry New Year! Controls: Fire: Hold Z or press X to toggle Focus: Hold Shift or press Space to toggle WASD changes firing direction Arrow keys to move Esc...

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Version: v0.2b
Downloads: 134
Category: Single
Danmakufu Version: ph3
Tags: bagoum, range, mokou

This is an entry for the Range contest (https://www.shrinemaiden.org/forum/index.php?topic=29574.new#new). It's themed around shapes. Two important notes: - There is the word VSYNC in the lower right. This is a "debugging" tool, which works by quickly flashing between red and cyan. If your m...

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