let img_ascii = GetCurrentScriptDirectory() ~ "../img/ascii.png";
let img_player = GetCurrentScriptDirectory() ~ "../img/pl00.png";
let img_etbreak = GetCurrentScriptDirectory() ~ "../img/etbreak.png";
let img_hitbox = GetCurrentScriptDirectory() ~ "../img/hitboximg.png";
let img_eff = GetCurrentScriptDirectory() ~ "../img/img_eff.png";
let img_eff01 = GetCurrentScriptDirectory() ~ "../img/eff01.png";
let img_eff_leaf = GetCurrentScriptDirectory() ~ "../img/eff_leaf.png";
let img_effect_base = GetCurrentScriptDirectory() ~ "../img/eff_base.png";
let img_effect_base_mult = GetCurrentScriptDirectory() ~ "../img/eff_base_mult.png";
let img_effect_line = GetCurrentScriptDirectory() ~ "../img/eff_line.png";

function LoadPlayerTextures()
{
	LoadTexture(img_ascii);
	LoadTexture(img_player);
	LoadTexture(img_etbreak);
	LoadTexture(img_hitbox);
	LoadTexture(img_eff);
	LoadTexture(img_eff01);
	LoadTexture(img_eff_leaf);
	LoadTexture(img_effect_base);
	LoadTexture(img_effect_base_mult);
	LoadTexture(img_effect_line);
}

function RemovePlayerTextures()
{
	RemoveTexture(img_ascii);
	RemoveTexture(img_player);
	RemoveTexture(img_etbreak);
	RemoveTexture(img_hitbox);
	RemoveTexture(img_eff);
	RemoveTexture(img_eff01);
	RemoveTexture(img_eff_leaf);
	RemoveTexture(img_effect_base);
	RemoveTexture(img_effect_base_mult);
	RemoveTexture(img_effect_line);
}