local
{
	let current = GetCurrentScriptDirectory();
	let path = current ~ "Donkey_ShotData.txt";
	LoadEnemyShotData(path);
}

// barrels
let BarrelNNE		= 1;
let BarrelNE		= 2;
let BarrelNEE		= 3;
let BarrelE		= 4;
let BarrelSEE		= 5;
let BarrelSE		= 6;
let BarrelSSE		= 7;
let BarrelS		= 8;
let BarrelSSW		= 9;
let BarrelSW		= 10;
let BarrelSWW		= 11;
let BarrelW		= 12;
let BarrelNWW		= 13;
let BarrelNW		= 14;
let BarrelNNW		= 15;
let BarrelN		= 16;
let BarrelSpin		= 17;

// banana --------------
let Banana		= 18;


// Kong letters -----------------------
let KremHead = 100;
let KongA = 101;
let KongB = 102;
let KongC = 103;
let KongD = 104;
let KongE = 105;
let KongF = 106;
let KongG = 107;
let KongH = 108;
let KongI = 109;
let KongJ = 110;
let KongK = 111;
let KongL = 112;
let KongM = 113;
let KongN = 114;
let KongO = 115;
let KongP = 116;
let KongQ = 117;
let KongR = 118;
let KongS = 119;
let KongT = 120;
let KongU = 121;
let KongV = 122;
let KongW = 123;
let KongX = 124;
let KongY = 125;
let KongZ = 126;


