	 let objHitbox = NULL;
	 let objHitboxCopy = NULL;
	 let objHitboxGraphic = GetCurrentScriptDirectory~"thHitbox.png";
	 let objHitboxScale = 0;
	 let objHitboxAngle = 0;
	 let objHitboxAngleVel = 103;
	 let objHitboxCopyScale = 1.45;

	
	 sub CreateHitbox{
		 LoadGraphic(objHitboxGraphic);
		 objHitbox = Obj_Create(OBJ_EFFECT);
		 ObjEffect_SetTexture(objHitbox, objHitboxGraphic);
		 ObjEffect_SetRenderState(objHitbox, ALPHA);
		 ObjEffect_SetLayer(objHitbox, 4);
		 ObjEffect_SetPrimitiveType(objHitbox, PRIMITIVE_TRIANGLEFAN);
		 ObjEffect_CreateVertex(objHitbox, 4);
		 ObjEffect_SetVertexUV(objHitbox, 0, 0, 0);
		 ObjEffect_SetVertexUV(objHitbox, 1, 63, 0);
		 ObjEffect_SetVertexUV(objHitbox, 2, 63, 63);
		 ObjEffect_SetVertexUV(objHitbox, 3, 0, 63);
		 ObjEffect_SetVertexXY(objHitbox, 0, -32, -32);
		 ObjEffect_SetVertexXY(objHitbox, 1, 32, -32);
		 ObjEffect_SetVertexXY(objHitbox, 2, 32, 32);
		 ObjEffect_SetVertexXY(objHitbox, 3, -32, 32);
		 objHitboxCopy = Obj_Create(OBJ_EFFECT);
		 ObjEffect_SetTexture(objHitboxCopy, objHitboxGraphic);
		 ObjEffect_SetRenderState(objHitboxCopy, ALPHA);
		 ObjEffect_SetLayer(objHitboxCopy, 4);
		 ObjEffect_SetPrimitiveType(objHitboxCopy, PRIMITIVE_TRIANGLEFAN);
		 ObjEffect_CreateVertex(objHitboxCopy, 4);
		 ObjEffect_SetVertexUV(objHitboxCopy, 0, 0, 0);
		 ObjEffect_SetVertexUV(objHitboxCopy, 1, 63, 0);
		 ObjEffect_SetVertexUV(objHitboxCopy, 2, 63, 63);
		 ObjEffect_SetVertexUV(objHitboxCopy, 3, 0, 63);
		 ObjEffect_SetVertexXY(objHitboxCopy, 0, -32, -32);
		 ObjEffect_SetVertexXY(objHitboxCopy, 1, 32, -32);
		 ObjEffect_SetVertexXY(objHitboxCopy, 2, 32, 32);
		 ObjEffect_SetVertexXY(objHitboxCopy, 3, -32, 32);
	 }
	
	 sub DrawHitbox{
		 if(GetKeyState(VK_SLOWMOVE)==KEY_PUSH || GetKeyState(VK_SLOWMOVE)==KEY_HOLD){
			 if(GetKeyState(VK_SLOWMOVE)==KEY_PUSH){
				 objHitboxCopyScale = 1.45;
			 }
			 if(objHitboxAngleVel>3){
				 objHitboxAngleVel -= 5;
			 }
			 if(objHitboxScale<1){
				 objHitboxScale += 0.2;
			 }
			 if(objHitboxCopyScale>1){
				 objHitboxCopyScale-=0.05;
			 }
			 objHitboxAngle += objHitboxAngleVel;
			 ObjEffect_SetAngle(objHitbox, 0, 0, objHitboxAngle);
			 ObjEffect_SetScale(objHitbox, objHitboxScale, objHitboxScale);
			 ObjEffect_SetAngle(objHitboxCopy, 0, 0, -objHitboxAngle);
			 ObjEffect_SetScale(objHitboxCopy, objHitboxCopyScale, objHitboxCopyScale);
			 Obj_SetPosition(objHitbox, GetPlayerX, GetPlayerY);
			 Obj_SetPosition(objHitboxCopy, GetPlayerX, GetPlayerY);
		 }else{
			 if(objHitboxScale>0){
				 objHitboxScale -= 0.2;
			 }else{
				 objHitboxScale = 0;
			 }
			 if(objHitboxCopyScale>0){
				 objHitboxCopyScale -= 0.2;
			 }else{
				 objHitboxCopyScale = 0;
			 }
				
			 objHitboxAngleVel = 103;
			 ObjEffect_SetAngle(objHitbox, 0, 0, objHitboxAngle);
			 ObjEffect_SetScale(objHitbox, objHitboxScale, objHitboxScale);
			 ObjEffect_SetAngle(objHitboxCopy, 0, 0, -objHitboxAngle);
			 ObjEffect_SetScale(objHitboxCopy, objHitboxCopyScale, objHitboxCopyScale);
		 }
	
	 }
	
