#UserItemData

item_image = "./item.png"

//Bullet Delete item
ItemData{ id = 1 rect = (19,37,29,47) out = (19,37,29,47) render = ALPHA}

//Power item
ItemData{ id = 2 rect = (0,1,14,15) out = (2,16,12,26) render = ALPHA}

//Point item
ItemData{ id = 3 rect = (17,1,29,15) out = (18,16,28,26) render = ALPHA}

//Life item
ItemData{ id = 4 rect = (35,2,67,33) out = (40,33,62,54) render = ALPHA}

//Bomb item
ItemData{ id = 5 rect = (71,2,104,33) out = (77,33,99,54) render = ALPHA}