Tiny Shot Data assembled by Gamecubic
Bullet graphics made by ZUN

/*----------------------------------------------------------------------------*\
| To use:                                                                      |
| 1. Place the TinyShotData forlder in your lib folder                         |
| 2. Place #include_function "lib\TinyShotData\replace.dnh" before @Initialize |
| 3. Call ShotInit; in @Initialize                                             |
| Enjoy the boolet spam                                                        |
\*----------------------------------------------------------------------------*/

All shot types have:
RED, BLUE, PURPLE, AQUA, GREEN, LIME, YELLOW, ORANGE, WHITE and GREY
unless specified otherwise.

01 - Small round bullets
02 - Large round bullets*
03 - Bubbles**
04 - Small round bullets + outer layer
05 - Small dots (EoSD style)
06 - Small dots (MoF style)

12 - Small oval bullets
12i - Small inverted oval bullets
13 - Large oval bullets*

21 - Arrowhead bullets
22 - Butterflies*
23 - Icy/shard bullets
24 - Amulets
25 - Suppositories
26 - Dorplets
27 - Penormaku (heart bullets)*

31 - Kunais
32 - Knives*

41 - Small stars
42 - Large stars*

51 - Installation laser bases
52 - Sinuate laser bases

61 - Glowing bullets***

70 - Flashes

*Only has: RED, BLUE, PURPLE, AQUA, GREEN, YELLOW, WHITE and GREY
**Only has: RED, BLUE, GREEN and YELLOW
***Only has: RED, BLUE, PURPLE, AQUA, YELLOW and GREEN