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//Shot Replacer by Hieda_no_Akyu, edited by Onthenet, using shots by Helepolis and Stuffman  //
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//MASTERSPARK!!!!
let MASTERSPARK=254;

//Shiki's tag
let SP04 = 255;

// Arrowhead Bullets
let GRAY21 = 1; let RED21 = 2; let LRED21 = 3; let PURPLE21 = 4; let VIOLET21 = 5; let DBLUE21 = 6; let BLUE21 = 7; let LBLUE21 = 8; let AQUA21 = 9; let GREEN21 = 10; let DGREEN21 = 10; let TEAL21 = 11; let LGREEN21 = 12; let YGREEN21 = 13; let YELLOW21 = 14; let ORANGE21 = 15; let WHITE21 = 16;

// Ring Bullets
let GRAY04 = 17; let RED04 = 18; let LRED04  = 19; let PURPLE04 = 20; let VIOLET04 = 21; let DBLUE04 = 22; let BLUE04 = 23; let LBLUE04 = 24; let AQUA04 = 25; let GREEN04 = 26; let DGREEN04 = 26; let TEAL04 = 27; let LGREEN04 = 28; let YGREEN04 = 29; let YELLOW04 = 30; let ORANGE04 = 31; let WHITE04 = 32;

// Small Round Bullets
let GRAY01 = 33; let RED01 = 34; let LRED01  = 35; let PURPLE01 = 36; let VIOLET01 = 37; let DBLUE01 = 38; let BLUE01 = 39; let LBLUE01 = 40; let AQUA01 = 41; let GREEN01 = 42; let DGREEN01 = 42; let TEAL01 = 43; let LGREEN01 = 44; let YGREEN01 = 45; let YELLOW01 = 46; let ORANGE01 = 47; let WHITE01 = 48;

// Pellets
let GRAY12 = 49; let RED12 = 50; let LRED12  = 51; let PURPLE12 = 52; let VIOLET12 = 53; let DBLUE12 = 54; let BLUE12 = 55; let LBLUE12 = 56; let AQUA12 = 57; let GREEN12 = 58; let DGREEN12 = 58; let TEAL12 = 59; let LGREEN12 = 60; let YGREEN12 = 61; let YELLOW12 = 62; let ORANGE12 = 63; let WHITE12 = 64;

// Kunais
let GRAY31 = 65; let RED31 = 66; let LRED31  = 67; let PURPLE31 = 68; let VIOLET31 = 69; let DBLUE31 = 70; let BLUE31 = 71; let LBLUE31 = 72; let AQUA31 = 73; let GREEN31 = 74; let DGREEN31 = 74; let TEAL31 = 75; let LGREEN31 = 76; let YGREEN31 = 77; let YELLOW31 = 78; let ORANGE31 = 79; let WHITE31 = 80;

// Ice/Crystal shots
let GRAY23 = 81; let RED23 = 82; let LRED23  = 83; let PURPLE23 = 84; let VIOLET23 = 85; let DBLUE23 = 86; let BLUE23 = 87; let LBLUE23 = 88; let AQUA23 = 89; let GREEN23 = 90; let DGREEN23 = 90; let TEAL23 = 91; let LGREEN23 = 92; let YGREEN23 = 93; let YELLOW23 = 94; let ORANGE23 = 95; let WHITE23 = 96;

// Amulets
let GRAY56 = 96; let RED56 = 97; let LRED56  = 98; let PURPLE56 = 99; let VIOLET56 = 100; let DBLUE56 = 101; let BLUE56 = 102; let LBLUE56 = 103; let AQUA56 = 104; let GREEN56 = 105; let DGREEN56 = 105; let TEAL56 = 106; let LGREEN56 = 107; let YGREEN56 = 108; let YELLOW56 = 109; let ORANGE56 = 110; let WHITE56 = 111;

// Literal Bullets
let GRAY52 = 112; let RED52 = 113; let LRED52  = 114; let PURPLE52 = 115; let VIOLET52 = 116; let DBLUE52 = 117; let BLUE52 = 118; let LBLUE52 = 119; let AQUA52 = 120; let GREEN52 = 121; let DGREEN52 = 122; let TEAL52 = 123; let LGREEN52 = 124; let YGREEN52 = 125; let YELLOW52 = 126; let ORANGE52 = 127; let WHITE52 = 128; let GRAY53 = 174;

// Dark Pellets
let GRAYI12 = 129; let REDI12 = 130; let LREDI12  = 131; let PURPLEI12 = 132; let VIOLETI12 = 133; let DBLUEI12 = 134; let BLUEI12 = 135; let LBLUEI12 = 136; let AQUAI12 = 137; let GREENI12 = 138; let DGREENI12 = 138; let TEALI12 = 139; let LGREENI12 = 140; let YGREENI12 = 141; let YELLOWI12 = 142; let ORANGEI12 = 143; let WHITEI12 = 144;

// Marisa's small stars
let GRAY58 = 145; let RED58 = 146; let LRED58  = 147; let PURPLE58 = 148; let VIOLET58 = 149; let DBLUE58 = 150; let BLUE58 = 151; let LBLUE58 = 152; let AQUA58 = 153; let GREEN58 = 154; let DGREEN58 = 154; let TEAL58 = 155; let LGREEN58 = 156; let YGREEN58 = 157; let YELLOW58 = 158; let ORANGE58 = 159; let WHITE58 = 160;

// Komachi Coins
let SP05 = 162; let SP06 = 161; let SP07 = 163;

// Glowing medium round bullets (right side)
let WHITE51 = 164; let RED51 = 165; let PURPLE51 = 166; let BLUE51 = 167; let AQUA51 = 168; let GREEN51 = 169; let YELLOW51 = 170;

// Fireballs
let SP03 = 171;
let SP01 = 172;
let SP02 = 173;

//Cotton Balls (No orange or white :( )
let GRAY05 = 175; let RED05 = 176; let LRED05  = 177; let PURPLE05 = 178; let VIOLET05 = 179; let DBLUE05 = 180; let BLUE05 = 181; let LBLUE05 = 182; let AQUA05 = 183; let GREEN05 = 184; let DGREEN05 = 184; let TEAL05 = 185; let LGREEN05 = 186; let YGREEN05 = 187; let YELLOW05 = 188;

//Prismriver notes
let RED60 = 188; let BLUE60 = 189; let YELLOW60 = 190; let RED61 = 191; let BLUE61 = 192; let YELLOW61 = 193;

//MoF Rainbow dots (Like used by stage 4's big fairies, no white)
let GRAY55 = 194; let RED55 = 195; let LRED55  = 196; let PURPLE55 = 197; let VIOLET55 = 198; let DBLUE55 = 199; let BLUE55 = 200; let AQUA55 = 201; let GREEN55 = 202; let DGREEN55 = 202; let TEAL55 = 203; let LGREEN55 = 204; let YGREEN55 = 205; let YELLOW55 = 206; let ORANGE55 = 207;

// Marisa's large stars (right side)
let WHITE59 = 208; let RED59 = 209; let BLUE59 = 210; let PURPLE59 = 211; let AQUA59 = 212; let GREEN59 = 213; let YELLOW214 = 214;

// Large round bullets
let WHITE02 = 215; let RED02 = 216; let PURPLE02 = 217; let BLUE02 = 218; let AQUA02 = 219; let GREEN02 = 220; let YELLOW02 = 221;

// Butterfies
let WHITE22 = 222; let RED22 = 223; let PURPLE22 = 224; let BLUE22 = 225; let AQUA22 = 226; let GREEN22 = 227; let YELLOW22 = 228;

// Knives
let WHITE32 = 229; let RED32 = 230; let PURPLE32 = 231; let BLUE32 = 232; let AQUA32 = 233; let GREEN32 = 234; let YELLOW32 = 235;

// Oval pellets
let WHITE54 = 236; let RED54 = 237; let PURPLE54 = 238; let BLUE54 = 239; let AQUA54 = 240; let GREEN54 = 241; let YELLOW54 = 242;

// Bubbles
let RED03 = 243; let BLUE03 = 244; let PURPLE03 = 244; let GREEN03 = 245; let YELLOW03 = 246;

// Hearts <3
let WHITE57 = 247; let RED57 = 248; let PURPLE57 = 249; let BLUE57 = 250; let AQUA57 = 251; let GREEN57 = 252; let YELLOW57 = 253;

sub shotinit{LoadUserShotData("lib/ExpandedShotData/shot_All.dnh");}