// Create a short glow effect with the help of delayed bullets.
// TODO: Replace this function with a real effect.
function AbsorbEffect_A_create(x, y, color){
  CreateShotA(0, x, y, 5);
  SetShotDataA(0, 0, 600, 0, 0, 0, 0, color);
  SetShotKillTime(0, 0);
  FireShot(0);
}

// Create a bright glow effect with the help of delayed lasers.
// TODO: Replace this function with a real effect.
function AbsorbEffect_B_create(x, y, color){
  CreateLaserA(0, x, y, 1, 1, color, 5);
  SetLaserDataA(0, 0, 0, 0, 0, 0, 0);
  SetShotKillTime(0, 1);
  FireShot(0);
}