#UserShotData

shot_image = "./Light.png"
delay_rect = (192,64,256,128)

ShotData{ id=261 rect=(0,0,64,64) render=ADD angular_velocity = 0 delay_color= (128,128,128) }
ShotData{ id=262 rect=(64,0,128,64) render=ADD angular_velocity = 0 delay_color= (255,64,64) }
ShotData{ id=263 rect=(128,0,192,64) render=ADD angular_velocity = 0 delay_color= (255,64,255) }
ShotData{ id=264 rect=(192,0,256,64) render=ADD angular_velocity = 0 delay_color= (32,32,255) }
ShotData{ id=265 rect=(0,64,64,128) render=ADD angular_velocity = 0 delay_color= (64,64,255) }
ShotData{ id=266 rect=(64,64,128,128) render=ADD angular_velocity = 0 delay_color= (64,255,64) }
ShotData{ id=267 rect=(128,64,192,128) render=ADD angular_velocity = 0 delay_color= (255,255,64) }
ShotData{ id=268 rect=(192,64,256,128) render=ADD angular_velocity = 0 delay_color= (128,128,128) }

