script_enemy_main {
	#include_function ".\includeSatoriDie.txt"
	task TMain {
		SetDamageRate(0, 0);
		SetMovePosition03(GetX+rand(-50, 50), GetY+rand(-30, 30), 10, 9);
		SetInvincibility(600);
		PlaySE2("explode");
		TExplode(GetX, GetY);
		wait(45);
		PlaySE2("explode");
		TExplode(GetX, GetY);
		SetX(-1000);
		wait(150); VanishEnemy;
	}
}