#UserShotData

shot_image = "./img/AllStarShot.png"


//delay_rect = (1,574,32,606)  //starry orb
//delay_rect = (0,606,32,638)  //star
//delay_rect = (32,574,64,606) //hollow star
//delay_rect = (32,606,64,638)  //orb
delay_rect = (0,208,31,239) //ZUN delay

//Mamizou blue human
ShotData{ id=3871 render=ADD_ARGB fixed_angle=true collision = 2.5 delay_color= (155,155,255)
	AnimationData{ 
		animation_data=(8,0,640,32,672)
		animation_data=(8,32,640,64,672)
		animation_data=(8,64,640,96,672)
	}
	collision = 8;
}


//Mamizou bird
ShotData{ id=3875 render=ADD_ARGB fixed_angle=false collision = 2.5 delay_color= (255,155,155)
	AnimationData{ 
		animation_data=(8,0,708,32,738)
		animation_data=(8,32,708,64,738)
		animation_data=(8,64,708,96,738)
	}
	collision = 8;
}
