shot_image  = "./pl01.png"

ShotData
{
	id = 1 
	rect = (0,144,32,160)
	render = ADD_ARGB
	alpha=150
	collision = 15
}


ShotData
{
	id = 2 //ID
	rect = (164,193,189,207)
	AnimationData{
		animation_data=(4,129,193,157,207)
        animation_data=(4,164,193,189,207)

	}
	render = ALPHA //•`‰æ•û–@
	alpha=200
	collision = 14
}

ShotData{
	id = 3
	rect = (120,194,179,253)
	render = ALPHA
	alpha=155
	collision = 15
}

ShotData{
	id = 4
	rect = (17,251,31,266)
	render = ALPHA
	alpha=155
	collision = 15
}