let SE_SPELLDEC=current ~ "./se/se_spellthing.wav";
let SE_GRAZE=current ~ "./se/se_graze.wav";
let SE_PLAYERDOWN=current ~ "./se/se_pldead00.wav";
let SE_PLAYERDOWN2=current ~ "./se/se_pldead01.wav";
let SE_SHOT=current ~ "./se/seShot.wav";
let SE_SPELL1=current ~ "./se/se_slash.wav";
let SE_SPELL2=current ~ "./se/se_nep00.wav";
let SE_SPELL3=current ~ "./se/se_tan00.wav";
let SE_BONUS=current ~ "./se/se_bonus2.wav";
//let SE_MISSILE=current ~ "./se/se_msl.wav";
//let SE_MISSILE2=current ~ "./se/se_msl2.wav";
let SE_EXPLODE=current ~ "./se/se_tan03.wav";
let SE_EXPLODE2 = current ~ "./se/gun10.wav";
let BIGSPARK = current ~ "./se/final.wav";
let ITEMGET = current ~ "./se/se_item.wav";
let LIFEGET = current ~ "./se/se_life.wav";
let SPELLGET = current ~ "./se/se_spellget.wav";
let SE_REIS = current ~ "./se/se_shot2.wav";
let BOON = current ~ "./se/se_boon01.wav";
let TIMESTOP = current ~ "./se/zawarudo.wav";
let SHOUT = current ~ "./se/Za Warudo Sakuya.wav";
let SHOT = current ~ "./se/SHOT.wav";
let KHIT = current ~ "./se/Slash.wav";
let STAB = current ~ "./se/shock.wav";
//let EX = current ~ "./se/ex.wav";
//let EX2 = current ~ "./se/ex2.wav";
let BOON2 = current ~ "./se/se_boon00.wav";
let CHARGE = current ~ "./se/se_ch00.wav";
//let SE_MISSILE3=current ~ "./se/se_msl.wav";
//let SE_MISSILE4=current ~ "./se/se_msl2.wav";
//let SE_LEN=current ~ "./se/LenenLaserDelayLong.wav";
//let SE_LEN_BREAK=current ~ "./se/j_barrier.wav";
let GAP=current ~ "./se/gap.wav";
//let SELECT=current ~ "./se/seSelect.wav";
let SHUTTER=current ~ "./se/se_shutter.wav";
let FOCUS=current ~ "./se/se_focus.wav";
let FOCUSFIX=current ~ "./se/se_focusfix.wav";
//let SE_EXPLODE2_REV=current ~ "./se/gun10rev.wav";
let BIGBOOM=current ~ "./se/don05.wav";
let LASER=current ~ "./se/se_lazer00.wav";
let ICE1=current ~ "./se/se_ice.wav";
let ICE2=current ~ "./se/se_ice2.wav";
//let SPIRIT1=current ~ "./se/spirit1.wav";
let SPIRIT2=current ~ "./se/spirit2.wav";
//let SPIRIT3=current ~ "./se/spirit3.wav";
//let SPIRIT4=current ~ "./se/spirit4.wav";
//let MIND1=current ~ "./se/mind1.wav";
//let MIND2=current ~ "./se/mind2.wav";
//let MIND3=current ~ "./se/mind3.wav";
let SPARKLE=current ~ "./se/koishisparkle.wav";
let ROSEWIND=current ~ "./se/koishiwind.wav";
let ROSEBLAST=current ~ "./se/koishiblast.wav";
let STATIC=current ~ "./se/static.wav";
let SURPRIZE=current ~ "./se/surprize.wav";
//let KOISHI_SLASH=current ~ "./se/koishislash.wav";
//let CALL=current ~ "./se/call.wav";
let NHIT = current ~ "./se/nhit.wav";
let LENBOMB = current ~ "./se/bom_00.wav";
let LENBOMB5 = current ~ "./se/bom_05.wav";
let LENSLASER = current ~ "./se/laser_3.wav";
//let GLANTERN = current ~ "./se/se_goast1.wav";
//let GLANTERN2 = current ~ "./se/se_goast2.wav";
let CHIME = current ~ "./se/se_kira00.wav";
let CHIME2 = current ~ "./se/se_kira02.wav";
let GROW = current ~ "./se/se_big.wav";
let SHRINK = current ~ "./se/se_small.wav";
let WIERD = current ~ "./se/se_wierd.wav";
let OBJECTION = current ~ "./se/objection.wav";

let NOTE_AS = current ~ "./se/lyricanotes/A-sharp.wav";
let NOTE_B = current ~ "./se/lyricanotes/B.wav";
let NOTE_B2 = current ~ "./se/lyricanotes/B2.wav";
let NOTE_C2S = current ~ "./se/lyricanotes/C2-sharp.wav";
let NOTE_CS = current ~ "./se/lyricanotes/C-sharp.wav";
let NOTE_DS = current ~ "./se/lyricanotes/D-sharp.wav";
let NOTE_E = current ~ "./se/lyricanotes/E.wav";
let NOTE_E2 = current ~ "./se/lyricanotes/E2.wav";
let NOTE_F2S = current ~ "./se/lyricanotes/F2-sharp.wav";
let NOTE_FS = current ~ "./se/lyricanotes/F-sharp.wav";
let NOTE_G2S = current ~ "./se/lyricanotes/G2-sharp.wav";
let NOTE_GS = current ~ "./se/lyricanotes/G-sharp.wav";


let TATANN = current ~ "./se/fightinggamese/tatannn.wav";
let FULFINAL = current ~ "./se/fightinggamese/finalsparkfull.wav";
let SPAWNSEAL = current ~ "./se/fightinggamese/spawnseal.wav";
let SAKUYASTAB = current ~ "./se/fightinggamese/sakuyastab.wav";
let SANAESLICE = current ~ "./se/fightinggamese/sanaeslice.wav";
let SANAESHOCK = current ~ "./se/fightinggamese/sanaeshock.wav";
let AYAWIND = current ~ "./se/fightinggamese/ayawind.wav";
let ALICEBURST = current ~ "./se/fightinggamese/aliceburst.wav";


let IMG_HATATE=GetCurrentScriptDirectory() ~ "./playersprite/hatate.png";
let IMG_JUNKO=GetCurrentScriptDirectory() ~ "./playersprite/junko.png";
let IMG_KOISHI=GetCurrentScriptDirectory() ~ "./playersprite/koishi.png";
let IMG_MIMA=GetCurrentScriptDirectory() ~ "./playersprite/mima.png";
let IMG_MARIBEL=GetCurrentScriptDirectory() ~ "./playersprite/ssc1.png";
let IMG_RENKO=GetCurrentScriptDirectory() ~ "./playersprite/ssc2.png";
let IMG_SHINMY=GetCurrentScriptDirectory() ~ "./playersprite/shinmy.png";
let IMG_YUYUKO=GetCurrentScriptDirectory() ~ "./playersprite/yuyuko.png";

let IMG_HAT=GetCurrentScriptDirectory() ~ "./optionimg/hat.png";
let IMG_KNIFE_EXP=GetCurrentScriptDirectory~"./optionimg/pl02_expl.png";
let IMG_ROSE=GetCurrentScriptDirectory~"./optionimg/rose.png";
let IMG_MIMA_OPTION=GetCurrentScriptDirectory~"./optionimg/option.png";
let IMG_MIMA_OPTION1=GetCurrentScriptDirectory~"./optionimg/option1.png";
let IMG_MIMA_OPTION2=GetCurrentScriptDirectory~"./optionimg/option2.png";
let IMG_MIMA_OPTION3=GetCurrentScriptDirectory~"./optionimg/option3.png";
let IMG_MIMA_OPTION4=GetCurrentScriptDirectory~"./optionimg/option4.png";
let IMG_SHINMY_OPTION=GetCurrentScriptDirectory~"./optionimg/option.png";
let IMG_YUYUKO_OPTION=GetCurrentScriptDirectory~"./optionimg/option.png";
let IMG_RENKO_OPTION=GetCurrentScriptDirectory~"./optionimg/option.png";

let IMG_STAR=GetCurrentScriptDirectory~"./bombimg/star.png";
let IMG_STAR2=GetCurrentScriptDirectory~"./bombimg/star2.png";
let IMG_MAPLE=GetCurrentScriptDirectory~"./bombimg/ayamaple.png";
let IMG_ABSORBER=GetCurrentScriptDirectory~"./bombimg/pl01_th14_bombb.png";
let IMG_SPARK=GetCurrentScriptDirectory~"./bombimg/marisaspark.png";
let IMG_SPARK2=GetCurrentScriptDirectory~"./bombimg/marisaspark.png";
let IMG_SEAL=GetCurrentScriptDirectory~"./bombimg/reimuseal.png";
let IMG_ROD=GetCurrentScriptDirectory~"./bombimg/pl00_th14_bomba.png";
let IMG_ROD2=GetCurrentScriptDirectory~"./bombimg/pl00_th14_bomba.png";
let IMG_SNAKE=GetCurrentScriptDirectory~"./bombimg/sanaestab.png";
let IMG_PORTAL=GetCurrentScriptDirectory~"./bombimg/eikiportal.png";
let IMG_WING=GetCurrentScriptDirectory~"./bombimg/Yuukawing.png";
let IMG_PHONECAM=GetCurrentScriptDirectory~"./bombimg/hatatephoto.png";
let IMG_PHONECAM_O=GetCurrentScriptDirectory~"./bombimg/phone.png";
let IMG_ICEBACK=GetCurrentScriptDirectory~"./bombimg/cirnoice.png";
let IMG_NINE=GetCurrentScriptDirectory~"./bombimg/nine.png";
let IMG_BAR=GetCurrentScriptDirectory~"./bombimg/prismbars.png";
let IMG_LYRICAPIANO=GetCurrentScriptDirectory~"./bombimg/lyricapiano.png";
let IMG_TRUM=GetCurrentScriptDirectory~"./bombimg/merlintrum.png";
let IMG_VIO1=GetCurrentScriptDirectory~"./bombimg/lunavio.png";
let IMG_VIO2=GetCurrentScriptDirectory~"./bombimg/lunavio2.png";
let IMG_VIBOW=GetCurrentScriptDirectory~"./bombimg/lunabow.png";
let IMG_PULSE=GetCurrentScriptDirectory~"./bombimg/pulseA.png";
let IMG_MIMA_BOMB=GetCurrentScriptDirectory~"./bombimg/Mima.png";
let IMG_MIMA_BURST=GetCurrentScriptDirectory~"./bombimg/burst.png";
let IMG_MIMA_TWILIGHT=GetCurrentScriptDirectory~"./bombimg/spark.png";
let IMG_FAN=GetCurrentScriptDirectory~"./bombimg/fan.png";
let IMG_AYA_WIND=GetCurrentScriptDirectory~"./bombimg/ayawind.png";
let IMG_MYSTA_DARK=GetCurrentScriptDirectory~"./bombimg/mystiadark.png";
let IMG_MEDI_POI=GetCurrentScriptDirectory~"./bombimg/medicinepoi.png";
let IMG_YOUMU_SLASH=GetCurrentScriptDirectory~"./bombimg/youmucutmono.png";
let IMG_DRAIN_LIFE=GetCurrentScriptDirectory~"./bombimg/komachilife.png";
let IMG_OBJECTION=GetCurrentScriptDirectory~"./bombimg/eikiobjection.png";
let IMG_GAP=GetCurrentScriptDirectory~"./bombimg/yukarigap.png";

/*
let IMG_BOMB_FABRIC=GetCurrentScriptDirectory~"./seijaimg/item01.png";
let IMG_BOMB_PHOTO=GetCurrentScriptDirectory~"./seijaimg/photo.png";
let IMG_BOMB_GAP=GetCurrentScriptDirectory~"./seijaimg/gap.png";
let IMG_BOMB_DOLL=GetCurrentScriptDirectory~"./seijaimg/item08b.png";
let IMG_BOMB_ORB=GetCurrentScriptDirectory~"./seijaimg/item05.png";
let IMG_BOMB_4BOMB=GetCurrentScriptDirectory~"./seijaimg/item06b.png";
let IMG_BOMB_BLAST=GetCurrentScriptDirectory~"./seijaimg/item06.png";
let IMG_BOMB_MALLET=GetCurrentScriptDirectory~"./seijaimg/item09b.png";
let IMG_BOMB_M_SHOCK=GetCurrentScriptDirectory~"./seijaimg/item09.png";

let IMG_FABRIC=GetCurrentScriptDirectory~"./seijaimg/Icons/item01.png";
let IMG_CAMERA=GetCurrentScriptDirectory~"./seijaimg/Icons/item02.png";
let IMG_PARASOL=GetCurrentScriptDirectory~"./seijaimg/Icons/item03.png";
let IMG_LANTERN=GetCurrentScriptDirectory~"./seijaimg/Icons/item04.png";
let IMG_ORB=GetCurrentScriptDirectory~"./seijaimg/Icons/item05.png";
let IMG_M_BOMB=GetCurrentScriptDirectory~"./seijaimg/Icons/item06.png";
let IMG_C_DOLL=GetCurrentScriptDirectory~"./seijaimg/Icons/item07.png";
let IMG_MALLET=GetCurrentScriptDirectory~"./seijaimg/Icons/item08.png";
let IMG_TANUKI=GetCurrentScriptDirectory~"./seijaimg/Icons/item09.png";

let IMG_TEXT1=GetCurrentScriptDirectory~"./kioshiimg/T1.png";
let IMG_TEXT2=GetCurrentScriptDirectory~"./kioshiimg/T2.png";
let IMG_TEXT3=GetCurrentScriptDirectory~"./kioshiimg/T3.png";
let IMG_TEXT4=GetCurrentScriptDirectory~"./kioshiimg/T4.png";
let IMG_TEXT5=GetCurrentScriptDirectory~"./kioshiimg/T5.png";
let IMG_TEXT6=GetCurrentScriptDirectory~"./kioshiimg/T6.png";
let IMG_TEXT7=GetCurrentScriptDirectory~"./kioshiimg/T7.png";
let IMG_TEXT8=GetCurrentScriptDirectory~"./kioshiimg/T8.png";
let IMG_TEXT9=GetCurrentScriptDirectory~"./kioshiimg/T9.png";

let IMG_WALK1=GetCurrentScriptDirectory~"./kioshiimg/walk1.png";
let IMG_WALK2=GetCurrentScriptDirectory~"./kioshiimg/walk2.png";
let IMG_WALK3=GetCurrentScriptDirectory~"./kioshiimg/walk3.png";
let IMG_WALK4=GetCurrentScriptDirectory~"./kioshiimg/walk4.png";
let IMG_VORTEX=GetCurrentScriptDirectory~"./kioshiimg/vortex.png";
let IMG_KOISHI_SLASH=GetCurrentScriptDirectory~"./kioshiimg/slash.png";
let IMG_KOISHI_URBAN=GetCurrentScriptDirectory~"./kioshiimg/CUT.png";
let IMG_KOISHI_PHONE=GetCurrentScriptDirectory~"./kioshiimg/phonecircle.png";
let IMG_KOISHI_EGO=GetCurrentScriptDirectory~"./kioshiimg/phonego.png";
let IMG_KOISHI_DIAL=GetCurrentScriptDirectory~"./kioshiimg/phone.png";
*/

let REIMU_CARD = GetCurrentScriptDirectory~"./cards/Reimu Card.png";
let MARISA_CARD = GetCurrentScriptDirectory~"./cards/Marisa Card.png";
let SAKUYA_CARD = GetCurrentScriptDirectory~"./cards/Sakuya Card.png";
let REISEN_CARD = GetCurrentScriptDirectory~"./cards/Reisen Card.png";
let SANAE_CARD = GetCurrentScriptDirectory~"./cards/Sanae Card.png";
let YOUMU_CARD = GetCurrentScriptDirectory~"./cards/Youmu Card.png";
let AYA_CARD = GetCurrentScriptDirectory~"./cards/Aya Card.png";
let ALICE_CARD = GetCurrentScriptDirectory~"./cards/Alice Card.png";
let CIRNO_CARD = GetCurrentScriptDirectory~"./cards/Cirno Card.png";
let SEIJA_CARD = GetCurrentScriptDirectory~"./cards/Seija Card.png";

let IMG_PUREWHITE=GetCurrentScriptDirectory~"./img/whiteness.png";
let IMG_WHITECIRCLE_S=GetCurrentScriptDirectory~"./img/WhiteCircle_S.png";
let IMG_WHITECIRCLE_L=GetCurrentScriptDirectory~"./img/WhiteCircle_L.png";
let IMG_LIGHT= GetCurrentScriptDirectory~"./img/Light.png";
let IMG_DEADCIRCLE=GetCurrentScriptDirectory~"./img/deadcircle.png";
let IMG_MOVEMAGICCIRCLE=GetCurrentScriptDirectory~"./img/Effectelse.png";
let IMG_SHOT=GetCurrentScriptDirectory~"./img/pl_shot.png";
let IMG_LASER=GetCurrentScriptDirectory~"./img/pl_shot_laser.png";
let IMG_SHOCK=GetCurrentScriptDirectory~"./img/Shock.png";
let IMG_SPLASH=GetCurrentScriptDirectory~"./img/eff_splash.png";
let IMG_PAGODA=GetCurrentScriptDirectory~"./img/PagodaLaser_Fire.png";
let IMG_MSD=GetCurrentScriptDirectory~"./img/MSDEffect.png";
let IMG_CLIMAX=GetCurrentScriptDirectory~"./img/ClimaxRing.png";
let IMG_BACKGROUND=GetCurrentScriptDirectory~"./img/mask_ball.png";
let IMG_PIXEL=GetCurrentScriptDirectory~"./img/pixel.png";
