#UserShotData

shot_image = "./img/nuke.png"

ShotData {
   id = 9001
   rect = (0,0,256,256)	
   render = ALPHA
   delay_color = (255,255,255)
   angular_velocity = 1
   fixed_angle = true
   collision = 70
 }
 
 ShotData {
   id = 9002
   rect = (256,0,512,256)	
   render = ALPHA
   delay_color = (255,255,255)
   angular_velocity = 0
   fixed_angle = true
   collision = 70
 }