#UserShotData

shot_image = "./RockImg.png"

//Tenshi Rock (Animated)
ShotData {
	id = 2000
	AnimationData {
		animation_data = (4,0,0,38,45)
		animation_data = (4,39,0,77,45)		
		animation_data = (4,78,0,116,45)		
	}
	collision = 13
}
