let EV_RANGE_START = 11115;
let EV_PLAYSFX = EV_USER + EV_RANGE_START + 3;

let obj = ObjSound_Create();
  ObjSound_SetSoundDivision(obj, SOUND_SE);
  ObjSound_SetResumeEnable(obj, false);
  
function PlaySFXV(path, vol){NotifyEventAll(EV_PLAYSFX, obj, path, vol);}
task PlaySFXVDelay(path, vol, delay){wait(delay); PlaySFXV(path, vol);}