#UserShotData

shot_image = "./shot_1.png"

//SHOT_LARGE
ShotData { id = 729 rect = (0,0,34,34) collision = 8 fixed_angle = true delay_color = (255,0,0) } //RED
ShotData { id = 730 rect = (34,0,68,34) collision = 8 fixed_angle = true delay_color = (255,128,0) } //ORANGE
ShotData { id = 731 rect = (68,0,102,34) collision = 8 fixed_angle = true delay_color = (255,255,0) } //YELLOW
ShotData { id = 732 rect = (102,0,136,34) collision = 8 fixed_angle = true delay_color = (128,255,0) } //OLIVE
ShotData { id = 733 rect = (136,0,170,34) collision = 8 fixed_angle = true delay_color = (0,255,0) } //GREEN
ShotData { id = 734 rect = (170,0,204,34) collision = 8 fixed_angle = true delay_color = (0,255,128) } //MINT
ShotData { id = 735 rect = (204,0,238,34) collision = 8 fixed_angle = true delay_color = (0,255,255) } //AQUA
ShotData { id = 736 rect = (238,0,272,34) collision = 8 fixed_angle = true delay_color = (0,128,255) } //AZURE
ShotData { id = 737 rect = (272,0,306,34) collision = 8 fixed_angle = true delay_color = (0,0,255) } //BLUE
ShotData { id = 738 rect = (306,0,340,34) collision = 8 fixed_angle = true delay_color = (128,0,255) } //PURPLE
ShotData { id = 739 rect = (340,0,374,34) collision = 8 fixed_angle = true delay_color = (255,0,255) } //MAGENTA
ShotData { id = 740 rect = (374,0,408,34) collision = 8 fixed_angle = true delay_color = (255,0,128) } //PINK
ShotData { id = 741 rect = (408,0,442,34) collision = 8 fixed_angle = true delay_color = (255,255,255) } //GREY

//SHOT_LARGE_INVERT
ShotData { id = 742 rect = (0,34,34,68) collision = 8 fixed_angle = true delay_color = (255,0,0) } //RED
ShotData { id = 743 rect = (34,34,68,68) collision = 8 fixed_angle = true delay_color = (255,128,0) } //ORANGE
ShotData { id = 744 rect = (68,34,102,68) collision = 8 fixed_angle = true delay_color = (255,255,0) } //YELLOW
ShotData { id = 745 rect = (102,34,136,68) collision = 8 fixed_angle = true delay_color = (128,255,0) } //OLIVE
ShotData { id = 746 rect = (136,34,170,68) collision = 8 fixed_angle = true delay_color = (0,255,0) } //GREEN
ShotData { id = 747 rect = (170,34,204,68) collision = 8 fixed_angle = true delay_color = (0,255,128) } //MINT
ShotData { id = 748 rect = (204,34,238,68) collision = 8 fixed_angle = true delay_color = (0,255,255) } //AQUA
ShotData { id = 749 rect = (238,34,272,68) collision = 8 fixed_angle = true delay_color = (0,128,255) } //AZURE
ShotData { id = 750 rect = (272,34,306,68) collision = 8 fixed_angle = true delay_color = (0,0,255) } //BLUE
ShotData { id = 751 rect = (306,34,340,68) collision = 8 fixed_angle = true delay_color = (128,0,255) } //PURPLE
ShotData { id = 752 rect = (340,34,374,68) collision = 8 fixed_angle = true delay_color = (255,0,255) } //MAGENTA
ShotData { id = 753 rect = (374,34,408,68) collision = 8 fixed_angle = true delay_color = (255,0,128) } //PINK
ShotData { id = 754 rect = (408,34,442,68) collision = 8 fixed_angle = true delay_color = (255,255,255) } //GREY

//SHOT_HEART
ShotData { id = 755 rect = (0,68,34,102) collision = (7,0,-1) delay_color = (255,0,0) } //RED
ShotData { id = 756 rect = (34,68,68,102) collision = (7,0,-1) delay_color = (255,128,0) } //ORANGE
ShotData { id = 757 rect = (68,68,102,102) collision = (7,0,-1)delay_color = (255,255,0) } //YELLOW
ShotData { id = 758 rect = (102,68,136,102) collision = (7,0,-1) delay_color = (128,255,0) } //OLIVE
ShotData { id = 759 rect = (136,68,170,102) collision = (7,0,-1) delay_color = (0,255,0) } //GREEN
ShotData { id = 760 rect = (170,68,204,102) collision = (7,0,-1) delay_color = (0,255,128) } //MINT
ShotData { id = 761 rect = (204,68,238,102) collision = (7,0,-1) delay_color = (0,255,255) } //AQUA
ShotData { id = 762 rect = (238,68,272,102) collision = (7,0,-1) delay_color = (0,128,255) } //AZURE
ShotData { id = 763 rect = (272,68,306,102) collision = (7,0,-1) delay_color = (0,0,255) } //BLUE
ShotData { id = 764 rect = (306,68,340,102) collision = (7,0,-1) delay_color = (128,0,255) } //PURPLE
ShotData { id = 765 rect = (340,68,374,102) collision = (7,0,-1) delay_color = (255,0,255) } //MAGENTA
ShotData { id = 766 rect = (374,68,408,102) collision = (7,0,-1) delay_color = (255,0,128) } //PINK
ShotData { id = 767 rect = (408,68,442,102) collision = (7,0,-1) delay_color = (255,255,255) } //GREY

//SHOT_HEART_INVERT
ShotData { id = 768 rect = (0,102,34,136) collision = (7,0,-1) delay_color = (255,0,0) } //RED
ShotData { id = 769 rect = (34,102,68,136) collision = (7,0,-1) delay_color = (255,128,0) } //ORANGE
ShotData { id = 770 rect = (68,102,102,136) collision = (7,0,-1) delay_color = (255,255,0) } //YELLOW
ShotData { id = 771 rect = (102,102,136,136) collision = (7,0,-1) delay_color = (128,255,0) } //OLIVE
ShotData { id = 772 rect = (136,102,170,136) collision = (7,0,-1) delay_color = (0,255,0) } //GREEN
ShotData { id = 773 rect = (170,102,204,136) collision = (7,0,-1) delay_color = (0,255,128) } //MINT
ShotData { id = 774 rect = (204,102,238,136) collision = (7,0,-1) delay_color = (0,255,255) } //AQUA
ShotData { id = 775 rect = (238,102,272,136) collision = (7,0,-1) delay_color = (0,128,255) } //AZURE
ShotData { id = 776 rect = (272,102,306,136) collision = (7,0,-1) delay_color = (0,0,255) } //BLUE
ShotData { id = 777 rect = (306,102,340,136) collision = (7,0,-1) delay_color = (128,0,255) } //PURPLE
ShotData { id = 778 rect = (340,102,374,136) collision = (7,0,-1) delay_color = (255,0,255) } //MAGENTA
ShotData { id = 779 rect = (374,102,408,136) collision = (7,0,-1) delay_color = (255,0,128) } //PINK
ShotData { id = 780 rect = (408,102,442,136) collision = (7,0,-1) delay_color = (255,255,255) } //GREY

//SHOT_LARGE_STAR
ShotData { id = 781 rect = (0,136,34,170) collision = 5 angular_velocity = 4 delay_color = (255,0,0) } //RED
ShotData { id = 782 rect = (34,136,68,170) collision = 5 angular_velocity = 4 delay_color = (255,128,0) } //ORANGE
ShotData { id = 783 rect = (68,136,102,170) collision = 5 angular_velocity = 4 delay_color = (255,255,0) } //YELLOW
ShotData { id = 784 rect = (102,136,136,170) collision = 5 angular_velocity = 4 delay_color = (128,255,0) } //OLIVE
ShotData { id = 785 rect = (136,136,170,170) collision = 5 angular_velocity = 4 delay_color = (0,255,0) } //GREEN
ShotData { id = 786 rect = (170,136,204,170) collision = 5 angular_velocity = 4 delay_color = (0,255,128) } //MINT
ShotData { id = 787 rect = (204,136,238,170) collision = 5 angular_velocity = 4 delay_color = (0,255,255) } //AQUA
ShotData { id = 788 rect = (238,136,272,170) collision = 5 angular_velocity = 4 delay_color = (0,128,255) } //AZURE
ShotData { id = 789 rect = (272,136,306,170) collision = 5 angular_velocity = 4 delay_color = (0,0,255) } //BLUE
ShotData { id = 790 rect = (306,136,340,170) collision = 5 angular_velocity = 4 delay_color = (128,0,255) } //PURPLE
ShotData { id = 791 rect = (340,136,374,170) collision = 5 angular_velocity = 4 delay_color = (255,0,255) } //MAGENTA
ShotData { id = 792 rect = (374,136,408,170) collision = 5 angular_velocity = 4 delay_color = (255,0,128) } //PINK
ShotData { id = 793 rect = (408,136,442,170) collision = 5 angular_velocity = 4 delay_color = (255,255,255) } //GREY

//SHOT_LARGE_STAR_INVERTED
ShotData { id = 794 rect = (0,170,34,204) collision = 5 angular_velocity = 4 delay_color = (255,0,0) } //RED
ShotData { id = 795 rect = (34,170,68,204) collision = 5 angular_velocity = 4 delay_color = (255,128,0) } //ORANGE
ShotData { id = 796 rect = (68,170,102,204) collision = 5 angular_velocity = 4 delay_color = (255,255,0) } //YELLOW
ShotData { id = 797 rect = (102,170,136,204) collision = 5 angular_velocity = 4 delay_color = (128,255,0) } //OLIVE
ShotData { id = 798 rect = (136,170,170,204) collision = 5 angular_velocity = 4 delay_color = (0,255,0) } //GREEN
ShotData { id = 799 rect = (170,170,204,204) collision = 5 angular_velocity = 4 delay_color = (0,255,128) } //MINT
ShotData { id = 800 rect = (204,170,238,204) collision = 5 angular_velocity = 4 delay_color = (0,255,255) } //AQUA
ShotData { id = 801 rect = (238,170,272,204) collision = 5 angular_velocity = 4 delay_color = (0,128,255) } //AZURE
ShotData { id = 802 rect = (272,170,306,204) collision = 5 angular_velocity = 4 delay_color = (0,0,255) } //BLUE
ShotData { id = 803 rect = (306,170,340,204) collision = 5 angular_velocity = 4 delay_color = (128,0,255) } //PURPLE
ShotData { id = 804 rect = (340,170,374,204) collision = 5 angular_velocity = 4 delay_color = (255,0,255) } //MAGENTA
ShotData { id = 805 rect = (374,170,408,204) collision = 5 angular_velocity = 4 delay_color = (255,0,128) } //PINK
ShotData { id = 806 rect = (408,170,442,204) collision = 5 angular_velocity = 4 delay_color = (255,255,255) } //GREY

//SHOT_LARGE_STAR_HOLLOW
ShotData { id = 807 rect = (0,204,34,238) collision = 5 angular_velocity = 4 delay_color = (255,0,0) } //RED
ShotData { id = 808 rect = (34,204,68,238) collision = 5 angular_velocity = 4 delay_color = (255,128,0) } //ORANGE
ShotData { id = 809 rect = (68,204,102,238) collision = 5 angular_velocity = 4 delay_color = (255,255,0) } //YELLOW
ShotData { id = 810 rect = (102,204,136,238) collision = 5 angular_velocity = 4 delay_color = (128,255,0) } //OLIVE
ShotData { id = 811 rect = (136,204,170,238) collision = 5 angular_velocity = 4 delay_color = (0,255,0) } //GREEN
ShotData { id = 812 rect = (170,204,204,238) collision = 5 angular_velocity = 4 delay_color = (0,255,128) } //MINT
ShotData { id = 813 rect = (204,204,238,238) collision = 5 angular_velocity = 4 delay_color = (0,255,255) } //AQUA
ShotData { id = 814 rect = (238,204,272,238) collision = 5 angular_velocity = 4 delay_color = (0,128,255) } //AZURE
ShotData { id = 815 rect = (272,204,306,238) collision = 5 angular_velocity = 4 delay_color = (0,0,255) } //BLUE
ShotData { id = 816 rect = (306,204,340,238) collision = 5 angular_velocity = 4 delay_color = (128,0,255) } //PURPLE
ShotData { id = 817 rect = (340,204,374,238) collision = 5 angular_velocity = 4 delay_color = (255,0,255) } //MAGENTA
ShotData { id = 818 rect = (374,204,408,238) collision = 5 angular_velocity = 4 delay_color = (255,0,128) } //PINK
ShotData { id = 819 rect = (408,204,442,238) collision = 5 angular_velocity = 4 delay_color = (255,255,255) } //GREY

//SHOT_YING_YANG
ShotData { id = 820 rect = (0,238,34,272) collision = 8 angular_velocity = -8 delay_color = (255,0,0) } //RED
ShotData { id = 821 rect = (34,238,68,272) collision = 8 angular_velocity = -8 delay_color = (255,128,0) } //ORANGE
ShotData { id = 822 rect = (68,238,102,272) collision = 8 angular_velocity = -8 delay_color = (255,255,0) } //YELLOW
ShotData { id = 823 rect = (102,238,136,272) collision = 8 angular_velocity = -8 delay_color = (128,255,0) } //OLIVE
ShotData { id = 824 rect = (136,238,170,272) collision = 8 angular_velocity = -8 delay_color = (0,255,0) } //GREEN
ShotData { id = 825 rect = (170,238,204,272) collision = 8 angular_velocity = -8 delay_color = (0,255,128) } //MINT
ShotData { id = 826 rect = (204,238,238,272) collision = 8 angular_velocity = -8 delay_color = (0,255,255) } //AQUA
ShotData { id = 827 rect = (238,238,272,272) collision = 8 angular_velocity = -8 delay_color = (0,128,255) } //AZURE
ShotData { id = 828 rect = (272,238,306,272) collision = 8 angular_velocity = -8 delay_color = (0,0,255) } //BLUE
ShotData { id = 829 rect = (306,238,340,272) collision = 8 angular_velocity = -8 delay_color = (128,0,255) } //PURPLE
ShotData { id = 830 rect = (340,238,374,272) collision = 8 angular_velocity = -8 delay_color = (255,0,255) } //MAGENTA
ShotData { id = 831 rect = (374,238,408,272) collision = 8 angular_velocity = -8 delay_color = (255,0,128) } //PINK
ShotData { id = 832 rect = (408,238,442,272) collision = 8 angular_velocity = -8 delay_color = (255,255,255) } //GREY

//SHOT_YING_YANG_INVERT
ShotData { id = 833 rect = (0,272,34,306) collision = 8 angular_velocity = -8 delay_color = (255,0,0) } //RED
ShotData { id = 834 rect = (34,272,68,306) collision = 8 angular_velocity = -8 delay_color = (255,128,0) } //ORANGE
ShotData { id = 835 rect = (68,272,102,306) collision = 8 angular_velocity = -8 delay_color = (255,255,0) } //YELLOW
ShotData { id = 836 rect = (102,272,136,306) collision = 8 angular_velocity = -8 delay_color = (128,255,0) } //OLIVE
ShotData { id = 837 rect = (136,272,170,306) collision = 8 angular_velocity = -8 delay_color = (0,255,0) } //GREEN
ShotData { id = 838 rect = (170,272,204,306) collision = 8 angular_velocity = -8 delay_color = (0,255,128) } //MINT
ShotData { id = 839 rect = (204,272,238,306) collision = 8 angular_velocity = -8 delay_color = (0,255,255) } //AQUA
ShotData { id = 840 rect = (238,272,272,306) collision = 8 angular_velocity = -8 delay_color = (0,128,255) } //AZURE
ShotData { id = 841 rect = (272,272,306,306) collision = 8 angular_velocity = -8 delay_color = (0,0,255) } //BLUE
ShotData { id = 842 rect = (306,272,340,306) collision = 8 angular_velocity = -8 delay_color = (128,0,255) } //PURPLE
ShotData { id = 843 rect = (340,272,374,306) collision = 8 angular_velocity = -8 delay_color = (255,0,255) } //MAGENTA
ShotData { id = 844 rect = (374,272,408,306) collision = 8 angular_velocity = -8 delay_color = (255,0,128) } //PINK
ShotData { id = 845 rect = (408,272,442,306) collision = 8 angular_velocity = -8 delay_color = (255,255,255) } //GREY

//SHOT_BUTTERFLY
ShotData { id = 846 rect = (0,306,34,340) collision = 4 delay_color = (255,0,0) } //RED
ShotData { id = 847 rect = (34,306,68,340) collision = 4 delay_color = (255,128,0) } //ORANGE
ShotData { id = 848 rect = (68,306,102,340) collision = 4 delay_color = (255,255,0) } //YELLOW
ShotData { id = 849 rect = (102,306,136,340) collision = 4 delay_color = (128,255,0) } //OLIVE
ShotData { id = 850 rect = (136,306,170,340) collision = 4 delay_color = (0,255,0) } //GREEN
ShotData { id = 851 rect = (170,306,204,340) collision = 4 delay_color = (0,255,128) } //MINT
ShotData { id = 852 rect = (204,306,238,340) collision = 4 delay_color = (0,255,255) } //AQUA
ShotData { id = 853 rect = (238,306,272,340) collision = 4 delay_color = (0,128,255) } //AZURE
ShotData { id = 854 rect = (272,306,306,340) collision = 4 delay_color = (0,0,255) } //BLUE
ShotData { id = 855 rect = (306,306,340,340) collision = 4 delay_color = (128,0,255) } //PURPLE
ShotData { id = 856 rect = (340,306,374,340) collision = 4 delay_color = (255,0,255) } //MAGENTA
ShotData { id = 857 rect = (374,306,408,340) collision = 4 delay_color = (255,0,128) } //PINK
ShotData { id = 858 rect = (408,306,442,340) collision = 4 delay_color = (255,255,255) } //GREY

//SHOT_FLOWER
ShotData { id = 859 rect = (0,340,34,374) collision = 4 angular_velocity = 4 delay_color = (255,0,0) } //RED
ShotData { id = 860 rect = (34,340,68,374) collision = 4 angular_velocity = 4 delay_color = (255,128,0) } //ORANGE
ShotData { id = 861 rect = (68,340,102,374) collision = 4 angular_velocity = 4 delay_color = (255,255,0) } //YELLOW
ShotData { id = 862 rect = (102,340,136,374) collision = 4 angular_velocity = 4 delay_color = (128,255,0) } //OLIVE
ShotData { id = 863 rect = (136,340,170,374) collision = 4 angular_velocity = 4 delay_color = (0,255,0) } //GREEN
ShotData { id = 864 rect = (170,340,204,374) collision = 4 angular_velocity = 4 delay_color = (0,255,128) } //MINT
ShotData { id = 865 rect = (204,340,238,374) collision = 4 angular_velocity = 4 delay_color = (0,255,255) } //AQUA
ShotData { id = 866 rect = (238,340,272,374) collision = 4 angular_velocity = 4 delay_color = (0,128,255) } //AZURE
ShotData { id = 867 rect = (272,340,306,374) collision = 4 angular_velocity = 4 delay_color = (0,0,255) } //BLUE
ShotData { id = 868 rect = (306,340,340,374) collision = 4 angular_velocity = 4 delay_color = (128,0,255) } //PURPLE
ShotData { id = 869 rect = (340,340,374,374) collision = 4 angular_velocity = 4 delay_color = (255,0,255) } //MAGENTA
ShotData { id = 870 rect = (374,340,408,374) collision = 4 angular_velocity = 4 delay_color = (255,0,128) } //PINK
ShotData { id = 871 rect = (408,340,442,374) collision = 4 angular_velocity = 4 delay_color = (255,255,255) } //GREY

//SHOT_LARGE_DIAMOND
ShotData { id = 872 rect = (0,374,34,408) collision = 4 delay_color = (255,0,0) } //RED
ShotData { id = 873 rect = (34,374,68,408) collision = 4 delay_color = (255,128,0) } //ORANGE
ShotData { id = 874 rect = (68,374,102,408) collision = 4 delay_color = (255,255,0) } //YELLOW
ShotData { id = 875 rect = (102,374,136,408) collision = 4 delay_color = (128,255,0) } //OLIVE
ShotData { id = 876 rect = (136,374,170,408) collision = 4 delay_color = (0,255,0) } //GREEN
ShotData { id = 877 rect = (170,374,204,408) collision = 4 delay_color = (0,255,128) } //MINT
ShotData { id = 878 rect = (204,374,238,408) collision = 4 delay_color = (0,255,255) } //AQUA
ShotData { id = 879 rect = (238,374,272,408) collision = 4 delay_color = (0,128,255) } //AZURE
ShotData { id = 880 rect = (272,374,306,408) collision = 4 delay_color = (0,0,255) } //BLUE
ShotData { id = 881 rect = (306,374,340,408) collision = 4 delay_color = (128,0,255) } //PURPLE
ShotData { id = 882 rect = (340,374,374,408) collision = 4 delay_color = (255,0,255) } //MAGENTA
ShotData { id = 883 rect = (374,374,408,408) collision = 4 delay_color = (255,0,128) } //PINK
ShotData { id = 884 rect = (408,374,442,408) collision = 4 delay_color = (255,255,255) } //GREY

//SHOT_LARGE_DIAMOND_INVERT
ShotData { id = 885 rect = (0,408,34,442) collision = 4 delay_color = (255,0,0) } //RED
ShotData { id = 886 rect = (34,408,68,442) collision = 4 delay_color = (255,128,0) } //ORANGE
ShotData { id = 887 rect = (68,408,102,442) collision = 4 delay_color = (255,255,0) } //YELLOW
ShotData { id = 888 rect = (102,408,136,442) collision = 4 delay_color = (128,255,0) } //OLIVE
ShotData { id = 889 rect = (136,408,170,442) collision = 4 delay_color = (0,255,0) } //GREEN
ShotData { id = 890 rect = (170,408,204,442) collision = 4 delay_color = (0,255,128) } //MINT
ShotData { id = 891 rect = (204,408,238,442) collision = 4 delay_color = (0,255,255) } //AQUA
ShotData { id = 892 rect = (238,408,272,442) collision = 4 delay_color = (0,128,255) } //AZURE
ShotData { id = 893 rect = (272,408,306,442) collision = 4 delay_color = (0,0,255) } //BLUE
ShotData { id = 894 rect = (306,408,340,442) collision = 4 delay_color = (128,0,255) } //PURPLE
ShotData { id = 895 rect = (340,408,374,442) collision = 4 delay_color = (255,0,255) } //MAGENTA
ShotData { id = 896 rect = (374,408,408,442) collision = 4 delay_color = (255,0,128) } //PINK
ShotData { id = 897 rect = (408,408,442,442) collision = 4 delay_color = (255,255,255) } //GREY

//SHOT_OVAL
ShotData { id = 898 rect = (0,442,34,476) collision = 4 delay_color = (255,0,0) } //RED
ShotData { id = 899 rect = (34,442,68,476) collision = 4 delay_color = (255,128,0) } //ORANGE
ShotData { id = 900 rect = (68,442,102,476) collision = 4 delay_color = (255,255,0) } //YELLOW
ShotData { id = 901 rect = (102,442,136,476) collision = 4 delay_color = (128,255,0) } //OLIVE
ShotData { id = 902 rect = (136,442,170,476) collision = 4 delay_color = (0,255,0) } //GREEN
ShotData { id = 903 rect = (170,442,204,476) collision = 4 delay_color = (0,255,128) } //MINT
ShotData { id = 904 rect = (204,442,238,476) collision = 4 delay_color = (0,255,255) } //AQUA
ShotData { id = 905 rect = (238,442,272,476) collision = 4 delay_color = (0,128,255) } //AZURE
ShotData { id = 906 rect = (272,442,306,476) collision = 4 delay_color = (0,0,255) } //BLUE
ShotData { id = 907 rect = (306,442,340,476) collision = 4 delay_color = (128,0,255) } //PURPLE
ShotData { id = 908 rect = (340,442,374,476) collision = 4 delay_color = (255,0,255) } //MAGENTA
ShotData { id = 909 rect = (374,442,408,476) collision = 4 delay_color = (255,0,128) } //PINK
ShotData { id = 910 rect = (408,442,442,476) collision = 4 delay_color = (255,255,255) } //GREY

//SHOT_OVAL_INVERT
ShotData { id = 911 rect = (0,476,34,510) collision = 4 delay_color = (255,0,0) } //RED
ShotData { id = 912 rect = (34,476,68,510) collision = 4 delay_color = (255,128,0) } //ORANGE
ShotData { id = 913 rect = (68,476,102,510) collision = 4 delay_color = (255,255,0) } //YELLOW
ShotData { id = 914 rect = (102,476,136,510) collision = 4 delay_color = (128,255,0) } //OLIVE
ShotData { id = 915 rect = (136,476,170,510) collision = 4 delay_color = (0,255,0) } //GREEN
ShotData { id = 916 rect = (170,476,204,510) collision = 4 delay_color = (0,255,128) } //MINT
ShotData { id = 917 rect = (204,476,238,510) collision = 4 delay_color = (0,255,255) } //AQUA
ShotData { id = 918 rect = (238,476,272,510) collision = 4 delay_color = (0,128,255) } //AZURE
ShotData { id = 919 rect = (272,476,306,510) collision = 4 delay_color = (0,0,255) } //BLUE
ShotData { id = 920 rect = (306,476,340,510) collision = 4 delay_color = (128,0,255) } //PURPLE
ShotData { id = 921 rect = (340,476,374,510) collision = 4 delay_color = (255,0,255) } //MAGENTA
ShotData { id = 922 rect = (374,476,408,510) collision = 4 delay_color = (255,0,128) } //PINK
ShotData { id = 923 rect = (408,476,442,510) collision = 4 delay_color = (255,255,255) } //GREY

//SHOT_KNIFE
ShotData { id = 924 rect = (0,510,34,544) collision = 4 delay_color = (255,0,0) } //RED
ShotData { id = 925 rect = (34,510,68,544) collision = 4 delay_color = (255,128,0) } //ORANGE
ShotData { id = 926 rect = (68,510,102,544) collision = 4 delay_color = (255,255,0) } //YELLOW
ShotData { id = 927 rect = (102,510,136,544) collision = 4 delay_color = (128,255,0) } //OLIVE
ShotData { id = 928 rect = (136,510,170,544) collision = 4 delay_color = (0,255,0) } //GREEN
ShotData { id = 929 rect = (170,510,204,544) collision = 4 delay_color = (0,255,128) } //MINT
ShotData { id = 930 rect = (204,510,238,544) collision = 4 delay_color = (0,255,255) } //AQUA
ShotData { id = 931 rect = (238,510,272,544) collision = 4 delay_color = (0,128,255) } //AZURE
ShotData { id = 932 rect = (272,510,306,544) collision = 4 delay_color = (0,0,255) } //BLUE
ShotData { id = 933 rect = (306,510,340,544) collision = 4 delay_color = (128,0,255) } //PURPLE
ShotData { id = 934 rect = (340,510,374,544) collision = 4 delay_color = (255,0,255) } //MAGENTA
ShotData { id = 935 rect = (374,510,408,544) collision = 4 delay_color = (255,0,128) } //PINK
ShotData { id = 936 rect = (408,510,442,544) collision = 4 delay_color = (255,255,255) } //GREY

//SHOT_KATANA
ShotData { id = 937 rect = (0,544,34,578) collision = 4 delay_color = (255,0,0) } //RED
ShotData { id = 938 rect = (34,544,68,578) collision = 4 delay_color = (255,128,0) } //ORANGE
ShotData { id = 939 rect = (68,544,102,578) collision = 4 delay_color = (255,255,0) } //YELLOW
ShotData { id = 940 rect = (102,544,136,578) collision = 4 delay_color = (128,255,0) } //OLIVE
ShotData { id = 941 rect = (136,544,170,578) collision = 4 delay_color = (0,255,0) } //GREEN
ShotData { id = 942 rect = (170,544,204,578) collision = 4 delay_color = (0,255,128) } //MINT
ShotData { id = 943 rect = (204,544,238,578) collision = 4 delay_color = (0,255,255) } //AQUA
ShotData { id = 944 rect = (238,544,272,578) collision = 4 delay_color = (0,128,255) } //AZURE
ShotData { id = 945 rect = (272,544,306,578) collision = 4 delay_color = (0,0,255) } //BLUE
ShotData { id = 946 rect = (306,544,340,578) collision = 4 delay_color = (128,0,255) } //PURPLE
ShotData { id = 947 rect = (340,544,374,578) collision = 4 delay_color = (255,0,255) } //MAGENTA
ShotData { id = 948 rect = (374,544,408,578) collision = 4 delay_color = (255,0,128) } //PINK
ShotData { id = 949 rect = (408,544,442,578) collision = 4 delay_color = (255,255,255) } //GREY

//SHOT_ARROW
ShotData { id = 950 rect = (0,578,34,612) collision = (2,0,10.5) delay_color = (255,0,0) } //RED
ShotData { id = 951 rect = (34,578,68,612) collision = (2,0,10.5) delay_color = (255,128,0) } //ORANGE
ShotData { id = 952 rect = (68,578,102,612) collision = (2,0,10.5) delay_color = (255,255,0) } //YELLOW
ShotData { id = 953 rect = (102,578,136,612) collision = (2,0,10.5) delay_color = (128,255,0) } //OLIVE
ShotData { id = 954 rect = (136,578,170,612) collision = (2,0,10.5) delay_color = (0,255,0) } //GREEN
ShotData { id = 955 rect = (170,578,204,612) collision = (2,0,10.5) delay_color = (0,255,128) } //MINT
ShotData { id = 956 rect = (204,578,238,612) collision = (2,0,10.5) delay_color = (0,255,255) } //AQUA
ShotData { id = 957 rect = (238,578,272,612) collision = (2,0,10.5) delay_color = (0,128,255) } //AZURE
ShotData { id = 958 rect = (272,578,306,612) collision = (2,0,10.5) delay_color = (0,0,255) } //BLUE
ShotData { id = 959 rect = (306,578,340,612) collision = (2,0,10.5) delay_color = (128,0,255) } //PURPLE
ShotData { id = 960 rect = (340,578,374,612) collision = (2,0,10.5) delay_color = (255,0,255) } //MAGENTA
ShotData { id = 961 rect = (374,578,408,612) collision = (2,0,10.5) delay_color = (255,0,128) } //PINK
ShotData { id = 962 rect = (408,578,442,612) collision = (2,0,10.5) delay_color = (255,255,255) } //GREY

//SHOT_REST
ShotData { id = 963 rect = (0,612,34,646) collision = 4 delay_color = (255,0,0) } //RED
ShotData { id = 964 rect = (34,612,68,646) collision = 4 delay_color = (255,128,0) } //ORANGE
ShotData { id = 965 rect = (68,612,102,646) collision = 4 delay_color = (255,255,0) } //YELLOW
ShotData { id = 966 rect = (102,612,136,646) collision = 4 delay_color = (128,255,0) } //OLIVE
ShotData { id = 967 rect = (136,612,170,646) collision = 4 delay_color = (0,255,0) } //GREEN
ShotData { id = 968 rect = (170,612,204,646) collision = 4 delay_color = (0,255,128) } //MINT
ShotData { id = 969 rect = (204,612,238,646) collision = 4 delay_color = (0,255,255) } //AQUA
ShotData { id = 970 rect = (238,612,272,646) collision = 4 delay_color = (0,128,255) } //AZURE
ShotData { id = 971 rect = (272,612,306,646) collision = 4 delay_color = (0,0,255) } //BLUE
ShotData { id = 972 rect = (306,612,340,646) collision = 4 delay_color = (128,0,255) } //PURPLE
ShotData { id = 973 rect = (340,612,374,646) collision = 4 delay_color = (255,0,255) } //MAGENTA
ShotData { id = 974 rect = (374,612,408,646) collision = 4 delay_color = (255,0,128) } //PINK
ShotData { id = 975 rect = (408,612,442,646) collision = 4 delay_color = (255,255,255) } //GREY

//SHOT_LASER_TIP
ShotData { id = 976 rect = (0,646,34,680) collision = 3 fixed_angle = true render = ADD_ARGB delay_color = (255,0,0) } //RED
ShotData { id = 977 rect = (34,646,68,680) collision = 3 fixed_angle = true render = ADD_ARGB delay_color = (255,128,0) } //ORANGE
ShotData { id = 978 rect = (68,646,102,680) collision = 3 fixed_angle = true render = ADD_ARGB delay_color = (255,255,0) } //YELLOW
ShotData { id = 979 rect = (102,646,136,680) collision = 3 fixed_angle = true render = ADD_ARGB delay_color = (128,255,0) } //OLIVE
ShotData { id = 980 rect = (136,646,170,680) collision = 3 fixed_angle = true render = ADD_ARGB delay_color = (0,255,0) } //GREEN
ShotData { id = 981 rect = (170,646,204,680) collision = 3 fixed_angle = true render = ADD_ARGB delay_color = (0,255,128) } //MINT
ShotData { id = 982 rect = (204,646,238,680) collision = 3 fixed_angle = true render = ADD_ARGB delay_color = (0,255,255) } //AQUA
ShotData { id = 983 rect = (238,646,272,680) collision = 3 fixed_angle = true render = ADD_ARGB delay_color = (0,128,255) } //AZURE
ShotData { id = 984 rect = (272,646,306,680) collision = 3 fixed_angle = true render = ADD_ARGB delay_color = (0,0,255) } //BLUE
ShotData { id = 985 rect = (306,646,340,680) collision = 3 fixed_angle = true render = ADD_ARGB delay_color = (128,0,255) } //PURPLE
ShotData { id = 986 rect = (340,646,374,680) collision = 3 fixed_angle = true render = ADD_ARGB delay_color = (255,0,255) } //MAGENTA
ShotData { id = 987 rect = (374,646,408,680) collision = 3 fixed_angle = true render = ADD_ARGB delay_color = (255,0,128) } //PINK
ShotData { id = 988 rect = (408,646,442,680) collision = 3 fixed_angle = true render = ADD_ARGB delay_color = (255,255,255) } //GREY

//SHOT_CLOUD
ShotData { id = 989 rect = (0,680,34,714) collision = 4 fixed_angle = true render = ADD_ARGB delay_color = (255,0,0) } //RED
ShotData { id = 990 rect = (34,680,68,714) collision = 4 fixed_angle = true render = ADD_ARGB delay_color = (255,128,0) } //ORANGE
ShotData { id = 991 rect = (68,680,102,714) collision = 4 fixed_angle = true render = ADD_ARGB delay_color = (255,255,0) } //YELLOW
ShotData { id = 992 rect = (102,680,136,714) collision = 4 fixed_angle = true render = ADD_ARGB delay_color = (128,255,0) } //OLIVE
ShotData { id = 993 rect = (136,680,170,714) collision = 4 fixed_angle = true render = ADD_ARGB delay_color = (0,255,0) } //GREEN
ShotData { id = 994 rect = (170,680,204,714) collision = 4 fixed_angle = true render = ADD_ARGB delay_color = (0,255,128) } //MINT
ShotData { id = 995 rect = (204,680,238,714) collision = 4 fixed_angle = true render = ADD_ARGB delay_color = (0,255,255) } //AQUA
ShotData { id = 996 rect = (238,680,272,714) collision = 4 fixed_angle = true render = ADD_ARGB delay_color = (0,128,255) } //AZURE
ShotData { id = 997 rect = (272,680,306,714) collision = 4 fixed_angle = true render = ADD_ARGB delay_color = (0,0,255) } //BLUE
ShotData { id = 998 rect = (306,680,340,714) collision = 4 fixed_angle = true render = ADD_ARGB delay_color = (128,0,255) } //PURPLE
ShotData { id = 999 rect = (340,680,374,714) collision = 4 fixed_angle = true render = ADD_ARGB delay_color = (255,0,255) } //MAGENTA
ShotData { id = 1000 rect = (374,680,408,714) collision = 4 fixed_angle = true render = ADD_ARGB delay_color = (255,0,128) } //PINK
ShotData { id = 1001 rect = (408,680,442,714) collision = 4 fixed_angle = true render = ADD_ARGB delay_color = (255,255,255) } //GREY

//SHOT_BUBBLE
ShotData { id = 1002 rect = (3,714,69,780) collision = 12 angular_velocity = 25 render = ADD_ARGB delay_color = (255,0,0) } //RED
ShotData { id = 1003 rect = (69,714,135,780) collision = 12 angular_velocity = 25 render = ADD_ARGB delay_color = (255,128,0) } //ORANGE
ShotData { id = 1004 rect = (135,714,201,780) collision = 12 angular_velocity = 25 render = ADD_ARGB delay_color = (255,255,0) } //YELLOW
ShotData { id = 1005 rect = (201,714,267,780) collision = 12 angular_velocity = 25 render = ADD_ARGB delay_color = (128,255,0) } //OLIVE
ShotData { id = 1006 rect = (267,714,333,780) collision = 12 angular_velocity = 25 render = ADD_ARGB delay_color = (0,255,0) } //GREEN
ShotData { id = 1007 rect = (333,714,399,780) collision = 12 angular_velocity = 25 render = ADD_ARGB delay_color = (0,255,128) } //MINT
ShotData { id = 1008 rect = (399,714,465,780) collision = 12 angular_velocity = 25 render = ADD_ARGB delay_color = (0,255,255) } //AQUA
ShotData { id = 1009 rect = (3,780,69,846) collision = 12 angular_velocity = 25 render = ADD_ARGB delay_color = (0,128,255) } //AZURE
ShotData { id = 1010 rect = (69,780,135,846) collision = 12 angular_velocity = 25 render = ADD_ARGB delay_color = (0,0,255) } //BLUE
ShotData { id = 1011 rect = (135,780,201,846) collision = 12 angular_velocity = 25 render = ADD_ARGB delay_color = (128,0,255) } //PURPLE
ShotData { id = 1012 rect = (201,780,267,846) collision = 12 angular_velocity = 25 render = ADD_ARGB delay_color = (255,0,255) } //MAGENTA
ShotData { id = 1013 rect = (267,780,333,846) collision = 12 angular_velocity = 25 render = ADD_ARGB delay_color = (255,0,128) } //PINK
ShotData { id = 1014 rect = (333,780,399,846) collision = 12 angular_velocity = 25 render = ADD_ARGB delay_color = (255,255,255) } //GREY

//SHOT_ORB
ShotData { id = 1015 rect = (3,846,69,912) collision = 10 fixed_angle = true render = ADD_ARGB delay_color = (255,0,0) } //RED
ShotData { id = 1016 rect = (69,846,135,912) collision = 10 fixed_angle = true render = ADD_ARGB delay_color = (255,128,0) } //ORANGE
ShotData { id = 1017 rect = (135,846,201,912) collision = 10 fixed_angle = true render = ADD_ARGB delay_color = (255,255,0) } //YELLOW
ShotData { id = 1018 rect = (201,846,267,912) collision = 10 fixed_angle = true render = ADD_ARGB delay_color = (128,255,0) } //OLIVE
ShotData { id = 1019 rect = (267,846,333,912) collision = 10 fixed_angle = true render = ADD_ARGB delay_color = (0,255,0) } //GREEN
ShotData { id = 1020 rect = (333,846,399,912) collision = 10 fixed_angle = true render = ADD_ARGB delay_color = (0,255,128) } //MINT
ShotData { id = 1021 rect = (399,846,465,912) collision = 10 fixed_angle = true render = ADD_ARGB delay_color = (0,255,255) } //AQUA
ShotData { id = 1022 rect = (3,912,69,978) collision = 10 fixed_angle = true render = ADD_ARGB delay_color = (0,128,255) } //AZURE
ShotData { id = 1023 rect = (69,912,135,978) collision = 10 fixed_angle = true render = ADD_ARGB delay_color = (0,0,255) } //BLUE
ShotData { id = 1024 rect = (135,912,201,978) collision = 10 fixed_angle = true render = ADD_ARGB delay_color = (128,0,255) } //PURPLE
ShotData { id = 1025 rect = (201,912,267,978) collision = 10 fixed_angle = true render = ADD_ARGB delay_color = (255,0,255) } //MAGENTA
ShotData { id = 1026 rect = (267,912,333,978) collision = 10 fixed_angle = true render = ADD_ARGB delay_color = (255,0,128) } //PINK
ShotData { id = 1027 rect = (333,912,399,978) collision = 10 fixed_angle = true render = ADD_ARGB delay_color = (255,255,255) } //GREY

//SHOT_CURVY_LASER
ShotData { id = 1028 rect = (0,978,18,1236) delay_color = (255,0,0) } //RED
ShotData { id = 1029 rect = (18,978,36,1236) delay_color = (255,128,0) } //ORANGE
ShotData { id = 1030 rect = (36,978,54,1236) delay_color = (255,255,0) } //YELLOW
ShotData { id = 1031 rect = (54,978,72,1236) delay_color = (128,255,0) } //OLIVE
ShotData { id = 1032 rect = (72,978,90,1236) delay_color = (0,255,0) } //GREEN
ShotData { id = 1033 rect = (90,978,108,1236) delay_color = (0,255,128) } //MINT
ShotData { id = 1034 rect = (108,978,126,1236) delay_color = (0,255,255) } //AQUA
ShotData { id = 1035 rect = (126,978,144,1236) delay_color = (0,128,255) } //AZURE
ShotData { id = 1036 rect = (144,978,162,1236) delay_color = (0,0,255) } //BLUE
ShotData { id = 1037 rect = (162,978,180,1236) delay_color = (128,0,255) } //PURPLE
ShotData { id = 1038 rect = (180,978,198,1236) delay_color = (255,0,255) } //MAGENTA
ShotData { id = 1039 rect = (198,978,216,1236) delay_color = (255,0,128) } //PINK
ShotData { id = 1040 rect = (216,978,234,1236) delay_color = (255,255,255) } //GREY

//SHOT_LIGHTNING
ShotData{
	id = 1041
	AnimationData{
		animation_data = (3,234,981,264,1235)
		animation_data = (3,264,981,294,1235)
		animation_data = (3,294,981,324,1235)
		animation_data = (3,324,981,354,1235)
		animation_data = (3,354,981,384,1235)
		animation_data = (3,384,981,414,1235)
		animation_data = (3,414,981,444,1235)
		animation_data = (4,444,981,474,1235)
	}
	render = ADD_ARGB
	delay_color = (255,255,255)
}