shot_image  = "./Sht.png"

ShotData
{
	id = 1
	rect = (0,0,40,28) 
	render = ALPHA
	alpha=116
	collision = 8
}

ShotData
{
	id = 2
	rect = (0,30,40,58) 
	render = ALPHA
	alpha=116
	collision = 8
}

ShotData
{
	id = 3
	rect = (0,110,58,120) 
	render = ADD_ARGB
	alpha=132
	collision = 16
}

ShotData
{
	id = 4
	rect = (0,122,58,134) 
	render = ADD_ARGB
	alpha=132
	collision = 16
}

ShotData
{
	id = 5
	rect = (0,136,58,148) 
	render = ADD_ARGB
	alpha=132
	collision = 16
}

ShotData
{
	id = 6
	rect = (0,64,36,80) 
	render = ALPHA
	alpha=164
	collision = 16
}

ShotData
{
	id = 7
	rect = (0,207,68,217) 
	render = ADD_ARGB
	alpha=100
	collision = 16
}

ShotData
{
	id = 8
	rect = (0,217,68,227) 
	render = ADD_ARGB
	alpha=100
	collision = 16
}

ShotData
{
	id = 9
	rect = (0,227,68,237) 
	render = ADD_ARGB
	alpha=100
	collision = 18
}

ShotData
{
	id = 10
	rect = (0,197,68,207) 
	render = ADD_ARGB
	alpha=100
	collision = 18
}

ShotData
{
	id = 11
	rect = (0,187,68,197) 
	render = ADD_ARGB
	alpha=100
	collision = 18
}

ShotData
{
	id = 12
	rect = (0,237,68,247) 
	render = ADD_ARGB
	alpha=100
	collision = 18
}

ShotData
{
	id = 13
	rect = (0,247,68,257) 
	render = ADD_ARGB
	alpha=132
	collision = 18
}

ShotData
{
	id = 14
	rect = (0,176,68,187) 
	render = ADD_ARGB
	alpha=255
	collision = 18
}

ShotData
{
	id = 15
	rect = (0,267,68,277) 
	render = ADD_ARGB
	alpha=132
	collision = 18
}

ShotData
{
	id = 16
	rect = (0,344,18,364) 
	render = ALPHA
	alpha=192
	collision = 16
}

ShotData
{
	id = 17
	rect = (0,364,48,384) 
	render = ALPHA
	alpha=192
	collision = 16
}

