#UserItemData

item_image = "./img/Item.png"
/*
1 	point
2	star point
3 	blue point thing
4	blue point thing trans
5	green point thing
6	green point thing trans
7 	yellow point thing
8	yellow point thing trans
9	time
10 	power
11	power big
12	power max
13 	spell part
14	spell full
15	life part
16	life full
17	motivation	
18 	cherry petal
19	cherry point
20	max spirit
21 	ex attack
22	bullet summon
23	boss summon

more: divine spirits
*/

//Incomplete
ItemData {
	id = 1
	type = ITEM_POWER_S
	rect = (0, 0, 16, 16) 
	out = (128, 0, 144, 16)
	render = ALPHA 
}

ItemData {
	id = 2
	type = ITEM_POINT_S
	rect = (16, 16, 32, 32) 
	out = (144, 0, 160, 16)
	render = ALPHA 
}
ItemData {
	id = 4
	type = ITEM_SPELL
	rect = (0, 18, 32, 50) 
	out = (256, 0, 272, 16)
	render = ALPHA 
}
