#PlayerShotData
ShotImage=".\Rouge.png"
ShotImage=".\Jaune.png"
ShotData{
  id=1
  rect=(0, 0, 16, 18)
  render=ALPHA
  alpha=160
}
ShotData{
  id = 2
  rect = (0, 0, 16, 18)
  render = ALPHA
  alpha=160
}
ShotData{
  id = 11 //ID
  rect = (0, 0, 16, 18)
  render = ALPHA
  alpha=200
}
ShotData{
  id = 12 //ID
  rect = (0, 0, 16, 18)
  render = ALPHA
  alpha=200
}