let GCSD = GetCurrentScriptDirectory;

function LoadAssets{
LoadTexture(GCSD ~ "img/System.png");
LoadTexture(GCSD ~ "img/chain.png");

LoadTexture(GCSD ~ "img/Ingame/mam1.png");
LoadTexture(GCSD ~ "img/Ingame/mam2.png");
LoadTexture(GCSD ~ "img/Ingame/nue1.png");
LoadTexture(GCSD ~ "img/Ingame/nue2.png");
LoadTexture(GCSD ~ "img/Ingame/kog1.png");
LoadTexture(GCSD ~ "img/Ingame/kog2.png");
LoadTexture(GCSD ~ "img/Ingame/san1.png");
LoadTexture(GCSD ~ "img/Ingame/san2.png");
}