/*#TouhouDanmakufu[Plural]
#ScriptVersion[3]
#Title["RaNGE 19 - Wingshooting by Awalys"]
#Text["bird is watching"]
#System["./data/system/Awalys_System.dnh"]
#Player["./data/player/Reisen/player.dnh"]
#Background["./data/background/back_miko.dnh"]*/

#include"./data/shot/CrispBright4/Shotconstants.dnh"
#include"./data/lib/lib_main.dnh"

let dir = GetCurrentScriptDirectory();

@Event{
	
}

@Initialize{
	TPlural;
}

@MainLoop{
	yield;
}

task TPlural{
	let objPScene = ObjEnemyBossScene_Create();
	ObjEnemyBossScene_Add(objPScene, 0, dir ~ "./NSP1.dnh");
	ObjEnemyBossScene_Add(objPScene, 0, dir ~ "./SPC1.dnh");
	ObjEnemyBossScene_Add(objPScene, 1, dir ~ "./NSP2.dnh");
	ObjEnemyBossScene_Add(objPScene, 1, dir ~ "./SPC2.dnh");
	ObjEnemyBossScene_Add(objPScene, 2, dir ~ "./NSP3.dnh");
	ObjEnemyBossScene_Add(objPScene, 2, dir ~ "./SPC3.dnh");
	ObjEnemyBossScene_LoadInThread(objPScene);
	ObjEnemyBossScene_Regist(objPScene);
	
	while(!Obj_IsDeleted(objPScene)){
        yield;
    }
	
	CloseScript(GetOwnScriptID());
}